Player Matchup

Thor
Thor
Fitek420
Thor
Level 61
God Stats
2W - 0L
1,612 SR
Queue Stats
14W - 14L
1,442 Elo+
Solo
Achilles
Achilles
The-Big-KTLH
Achilles
Level 131
God Stats
9W - 10L
1,512 SR
Queue Stats
464W - 499L
1,515 Elo+
Party 1
King Arthur
King Arthur
jesusf2312
King Arthur
Level 109
God Stats
5W - 6L
1,504 SR
Queue Stats
14W - 7L
1,648 Elo+
Solo
Cabrakan
Cabrakan
lI-PRO-GAMER-II
Cabrakan
Level 149
God Stats
58W - 46L
1,705 SR
Queue Stats
275W - 262L
1,544 Elo+
Party 1
Janus
Janus
varvar97
Janus
Level 141
God Stats
30W - 13L
1,580 SR
Queue Stats
44W - 26L
1,625 Elo+
Solo
Team Averages
Level 118
1,583 SR
1,555 Elo+

VS

Team Averages
Level 120
1,446 SR
1,387 Elo+
Merlin
Merlin
FreakyPoOdle
Merlin
Level 149
God Stats
8W - 9L
1,508 SR
Queue Stats
41W - 49L
1,554 Elo+
Solo
King Arthur
King Arthur
Goyave
King Arthur
Level 122
God Stats
0W - 3L
1,252 SR
Queue Stats
2W - 13L
1,251 Elo+
Party 2
Hun Batz
Hun Batz
Meloney
Hun Batz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,241 Elo+
Party 2
Yemoja
Yemoja
P0mme
Yemoja
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 15L
1,332 Elo+
Party 2
Scylla
Scylla
Tergal
Scylla
Level 118
God Stats
3W - 3L
1,471 SR
Queue Stats
111W - 89L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
9 / 8 / 11
17,700
708
31,653
30,593
12,731
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
The-Big-KTLH
Achilles
20
11 / 1 / 18
20,426
817
25,527
34,806
54,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
jesusf2312
King Arthur
20
7 / 5 / 19
18,482
739
19,730
35,374
35,108
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
20
9 / 7 / 17
18,100
724
28,774
32,251
16,906
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
varvar97
Janus
20
5 / 5 / 19
17,678
707
30,718
19,891
7,302
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
11 / 8 / 9
20,570
823
31,062
29,001
15,002
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Goyave
King Arthur
20
3 / 7 / 15
15,846
634
15,549
33,908
36,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hun Batz
Meloney
Hun Batz
18
0 / 10 / 7
12,853
514
15,600
24,180
17,049
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
P0mme
Yemoja
20
3 / 3 / 13
16,488
660
16,151
32,241
52,974
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
Tergal
Scylla
20
9 / 13 / 8
18,430
737
32,540
32,776
16,216
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
78
41
Kills
26
26
Deaths
41
84
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Thor
9
8
11
1.81
L
Merlin
11
8
9
1.94
L
King Arthur
Goyave
King Arthur
3
7
15
1.5
L
Hun Batz
Meloney
Hun Batz
0
10
7
0.35
L
Yemoja
P0mme
Yemoja
3
3
13
3.17
L
Scylla
Tergal
Scylla
9
13
8
1
W
Achilles
The-Big-KTLH
Achilles
11
1
18
20
W
King Arthur
jesusf2312
King Arthur
7
5
19
3.3
W
Cabrakan
9
7
17
2.5
W
Janus
varvar97
Janus
5
5
19
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,402
Damage
110,902
152,915
Taken
152,106
126,541
Mitigated
137,542
37,401
Healing
30,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
31,653
8,294
3,145
7,424
30,593
12,731
2,799
15,410
14,279
0
87,207
L
Merlin
31,062
962
0
7,341
29,001
15,002
1,475
11,419
17,267
129,693
0
L
King Arthur
Goyave
King Arthur
15,549
3,031
0
4,652
33,908
36,301
1
14,017
19,635
0
34,470
L
Hun Batz
Meloney
Hun Batz
15,600
4,779
0
876
24,180
17,049
0
9,289
14,739
0
36,802
L
Yemoja
P0mme
Yemoja
16,151
2,067
6,276
4,676
32,241
52,974
51
13,918
17,795
40,848
0
L
Scylla
Tergal
Scylla
32,540
4,804
0
6,187
32,776
16,216
295
18,528
14,028
77,039
0
W
Achilles
The-Big-KTLH
Achilles
25,527
6,271
0
13,820
34,806
54,494
1,817
14,197
20,171
17,708
68,885
W
King Arthur
jesusf2312
King Arthur
19,730
1,680
1,941
4,911
35,374
35,108
902
17,745
17,206
7,950
55,984
W
Cabrakan
28,774
3,806
0
916
32,251
16,906
1
19,812
12,244
54,767
0
W
Janus
varvar97
Janus
30,718
1,746
342
4,902
19,891
7,302
1,438
12,705
7,186
80,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,386
Gold Earned
84,187
532
Minions Killed
441
12
Camps Cleared
5
2,295,531
Distance Traveled
2,005,651
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
17,700
708
108
4
3
409,341
0
L
Merlin
20,570
823
191
8
1
388,661
3
L
King Arthur
15,846
634
38
2
0
450,268
7
L
Hun Batz
12,853
514
54
2
0
401,433
6
L
Yemoja
16,488
660
46
2
0
432,824
2
L
Scylla
18,430
737
112
4
4
332,465
0
W
Achilles
20,426
817
112
4
1
488,851
0
W
King Arthur
18,482
739
119
5
2
476,932
0
W
Cabrakan
18,100
724
64
3
4
456,216
0
W
Janus
17,678
707
129
5
2
464,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role