Player Matchup

King Arthur
King Arthur
TyphonHelios
King Arthur
Level 154
God Stats
30W - 13L
1,643 SR
Queue Stats
425W - 322L
1,711 Elo+
Party 1
Ullr
Ullr
VoiDwOlf55
Ullr
Level 47
God Stats
130W - 86L
1,706 SR
Queue Stats
152W - 110L
1,732 Elo+
Solo
Merlin
Merlin
Xane2Point0h
Merlin
Level 129
God Stats
6W - 5L
1,426 SR
Queue Stats
235W - 187L
1,693 Elo+
Party 1
Team Averages
Level 110
1,592 SR
1,712 Elo+

VS

Team Averages
Level 138
1,680 SR
1,753 Elo+
Bacchus
Bacchus
Sosarelli
Bacchus
Level 129
God Stats
2W - 2L
1,591 SR
Queue Stats
272W - 211L
1,726 Elo+
Party 2
Chang'e
Chang'e
braudilio
Chang'e
Level 129
God Stats
3W - 3L
1,753 SR
Queue Stats
196W - 182L
1,739 Elo+
Solo
Cupid
Cupid
xZ 1NSAN1TY Zx
Cupid
Level 157
God Stats
28W - 23L
1,695 SR
Queue Stats
567W - 548L
1,794 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
TyphonHelios
King Arthur
16
7 / 9 / 7
15,692
682
26,643
26,759
30,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
7 / 5 / 9
17,257
750
16,462
21,829
7,111
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
18
7 / 3 / 9
17,218
749
20,366
15,534
4,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Sosarelli
Bacchus
16
8 / 7 / 7
15,982
695
19,327
32,472
50,987
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
braudilio
Chang'e
17
5 / 8 / 8
15,330
667
20,144
24,737
11,855
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 6 / 8
15,270
664
16,837
22,057
7,123
Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
40
21
Kills
17
17
Deaths
21
25
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Sosarelli
Bacchus
8
7
7
1.64
W
King Arthur
TyphonHelios
King Arthur
7
9
7
1.17
W
7
5
9
2.3
W
Merlin
7
3
9
3.83
L
Chang'e
braudilio
Chang'e
5
8
8
1.13
L
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,471
Damage
56,308
64,122
Taken
79,266
42,208
Mitigated
69,965
8,742
Healing
37,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Sosarelli
Bacchus
19,327
1,259
0
7,521
32,472
50,987
71
7,557
24,693
37,367
0
W
King Arthur
TyphonHelios
King Arthur
26,643
7,318
0
4,764
26,759
30,126
404
15,497
11,262
0
54,557
W
16,462
6,230
0
1,424
21,829
7,111
2,235
15,355
6,474
0
73,871
W
Merlin
20,366
367
1,056
1,498
15,534
4,971
349
9,096
6,438
73,090
0
L
Chang'e
braudilio
Chang'e
20,144
906
7,531
10,900
24,737
11,855
670
8,491
16,246
57,037
0
L
16,837
9,481
3,839
7,244
22,057
7,123
2,292
4,738
17,319
0
68,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,167
Gold Earned
46,582
244
Minions Killed
241
9
Camps Cleared
11
1,139,009
Distance Traveled
1,181,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
15,982
695
26
1
1
390,878
0
W
King Arthur
15,692
682
45
2
1
360,745
0
W
Ullr
17,257
750
96
4
4
389,400
0
W
Merlin
17,218
749
103
4
4
388,864
0
L
Chang'e
15,330
667
92
4
5
410,843
0
L
Cupid
15,270
664
123
5
5
379,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role