Player Matchup

Hou Yi
Hou Yi
Casdetta
Hou Yi
Level 32
God Stats
31W - 11L
1,757 SR
Queue Stats
199W - 53L
1,811 Elo+
Party 2
Achilles
Achilles
KC1
Achilles
Level 126
God Stats
9W - 4L
1,724 SR
Queue Stats
258W - 104L
1,791 Elo+
Party 2
Zhong Kui
Zhong Kui
Molly
Zhong Kui
Level 145
God Stats
5W - 4L
1,789 SR
Queue Stats
312W - 153L
1,803 Elo+
Party 2
Team Averages
Level 101
1,756 SR
1,802 Elo+

VS

Team Averages
Level 147
1,665 SR
1,622 Elo+
Hercules
Hercules
Sam-_-2Dav
Hercules
Level 147
God Stats
5W - 2L
1,684 SR
Queue Stats
258W - 229L
1,598 Elo+
Party 1
Ganesha
Ganesha
Selcuken2014
Ganesha
Level 144
God Stats
3W - 2L
1,671 SR
Queue Stats
70W - 49L
1,640 Elo+
Party 1
Discordia
Discordia
oeuf19514
Discordia
Level 150
God Stats
21W - 15L
1,642 SR
Queue Stats
319W - 291L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Casdetta
Hou Yi
17
3 / 6 / 9
17,412
580
19,690
24,622
5,360
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
KC1
Achilles
17
5 / 10 / 5
17,480
583
20,916
33,078
32,414
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Molly
Zhong Kui
19
9 / 9 / 6
19,342
645
29,692
32,152
9,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Sam-_-2Dav
Hercules
20
15 / 6 / 5
22,487
750
25,754
41,687
50,509
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Selcuken2014
Ganesha
19
1 / 6 / 18
18,586
620
11,336
24,856
30,466
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
oeuf19514
Discordia
20
9 / 5 / 8
20,531
684
40,418
18,629
4,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
56
17
Kills
25
25
Deaths
17
20
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Casdetta
Hou Yi
3
6
9
1.25
L
Achilles
KC1
Achilles
5
10
5
0.75
L
Zhong Kui
Molly
Zhong Kui
9
9
6
1.33
W
Hercules
Sam-_-2Dav
Hercules
15
6
5
2.92
W
Ganesha
Selcuken2014
Ganesha
1
6
18
1.67
W
Discordia
oeuf19514
Discordia
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,298
Damage
77,508
89,852
Taken
85,172
47,516
Mitigated
85,759
13,281
Healing
24,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Casdetta
Hou Yi
19,690
11,130
0
3,451
24,622
5,360
212
12,892
11,730
0
72,003
L
Achilles
KC1
Achilles
20,916
6,524
0
2,288
33,078
32,414
140
17,874
15,204
0
62,497
L
Zhong Kui
Molly
Zhong Kui
29,692
1,828
0
7,542
32,152
9,742
702
21,589
10,563
97,977
0
W
Hercules
Sam-_-2Dav
Hercules
25,754
9,637
0
19,819
41,687
50,509
1,077
15,000
26,687
0
90,226
W
Ganesha
Selcuken2014
Ganesha
11,336
467
0
1,697
24,856
30,466
626
8,001
16,855
43,872
0
W
Discordia
oeuf19514
Discordia
40,418
798
0
3,456
18,629
4,784
1,835
7,454
11,175
108,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,234
Gold Earned
61,604
325
Minions Killed
329
13
Camps Cleared
14
1,393,609
Distance Traveled
1,586,427
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
17,412
580
90
3
6
474,891
0
L
Achilles
17,480
583
79
3
2
490,531
0
L
Zhong Kui
19,342
645
156
5
5
428,187
2
W
Hercules
22,487
750
127
4
9
535,833
0
W
Ganesha
18,586
620
8
0
1
508,833
1
W
Discordia
20,531
684
194
6
4
541,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role