Player Matchup

Bellona
Bellona
 
Bellona
Level 29
God Stats
7W - 10L
1,500 SR
Queue Stats
60W - 61L
1,461 Elo+
Party 2
Hachiman
Hachiman
Anoulou73
Hachiman
Level 17
God Stats
2W - 1L
1,342 SR
Queue Stats
40W - 53L
1,337 Elo+
Solo
Heimdallr
Heimdallr
FinLaFlonk
Heimdallr
Level 14
God Stats
19W - 7L
1,722 SR
Queue Stats
22W - 18L
1,363 Elo+
Solo
Nu Wa
Nu Wa
ThePupBlaze
Nu Wa
Level 29
God Stats
3W - 0L
1,700 SR
Queue Stats
69W - 76L
1,428 Elo+
Solo
Ra
Ra
purplerose15
Ra
Level 24
God Stats
2W - 3L
1,236 SR
Queue Stats
59W - 66L
1,436 Elo+
Party 2
Team Averages
Level 23
1,500 SR
1,405 Elo+

VS

Team Averages
Level 26
1,344 SR
1,228 Elo+
Fenrir
Fenrir
 
Fenrir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 19L
1,117 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 3
God Stats
0W - 7L
1,051 SR
Queue Stats
0W - 8L
880 Elo+
Party 1
Yemoja
Yemoja
Dry_Waffle1
Yemoja
Level 23
God Stats
0W - 8L
1,313 SR
Queue Stats
58W - 45L
1,519 Elo+
Solo
Vulcan
Vulcan
carlofman
Vulcan
Level 27
God Stats
9W - 6L
1,509 SR
Queue Stats
16W - 17L
1,406 Elo+
Solo
King Arthur
King Arthur
x Fuzen x
King Arthur
Level 75
God Stats
0W - 1L
1,348 SR
Queue Stats
5W - 19L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
11 / 2 / 19
17,065
1,067
27,882
27,439
18,033
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
Anoulou73
Hachiman
20
3 / 4 / 19
14,437
902
18,565
13,932
4,781
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
FinLaFlonk
Heimdallr
20
12 / 6 / 18
16,885
1,055
31,301
20,110
8,333
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
8 / 5 / 23
16,801
1,050
34,936
19,257
5,080
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 3 / 26
15,980
999
22,161
19,043
13,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
2 / 16 / 6
14,029
877
8,695
40,551
22,119
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nemesis
 
Nemesis
19
1 / 5 / 2
13,144
822
2,821
20,417
6,486
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
20
7 / 4 / 9
17,141
1,071
29,909
30,005
10,312
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
carlofman
Vulcan
20
2 / 5 / 12
15,757
985
28,695
17,875
5,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
x Fuzen x
King Arthur
20
8 / 10 / 7
16,494
1,031
25,728
34,705
35,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
56
39
Kills
20
20
Deaths
40
105
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
11
2
19
10.25
L
Fenrir
 
Fenrir
2
16
6
0.31
L
Nemesis
 
Nemesis
1
5
2
0.4
W
Hachiman
Anoulou73
Hachiman
3
4
19
3.13
L
Yemoja
7
4
9
2.88
W
Heimdallr
FinLaFlonk
Heimdallr
12
6
18
3.5
W
8
5
23
3.9
L
Vulcan
carlofman
Vulcan
2
5
12
1.6
W
5
3
26
6
L
King Arthur
x Fuzen x
King Arthur
8
10
7
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,845
Damage
95,848
99,781
Taken
143,553
50,224
Mitigated
79,393
18,851
Healing
16,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
27,882
6,933
2,502
3,133
27,439
18,033
0
16,286
11,153
14,296
43,684
L
Fenrir
 
Fenrir
8,695
3,863
0
1,868
40,551
22,119
0
17,135
23,416
0
28,802
L
Nemesis
 
Nemesis
2,821
578
0
145
20,417
6,486
0
8,884
11,533
0
9,089
W
Hachiman
Anoulou73
Hachiman
18,565
18,039
0
1,936
13,932
4,781
0
7,209
6,723
0
35,784
L
Yemoja
29,909
4,290
3,561
1,679
30,005
10,312
0
12,044
17,958
88,890
0
W
Heimdallr
FinLaFlonk
Heimdallr
31,301
10,130
0
0
20,110
8,333
0
9,700
10,410
0
52,552
W
34,936
7,218
392
1,946
19,257
5,080
0
13,752
5,505
67,909
0
L
Vulcan
carlofman
Vulcan
28,695
9,952
231
700
17,875
5,159
0
8,363
9,510
73,011
0
W
22,161
2,527
6,046
2,896
19,043
13,997
0
12,259
6,784
43,259
0
L
King Arthur
x Fuzen x
King Arthur
25,728
3,872
0
8,301
34,705
35,317
0
16,292
18,413
676
45,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,168
Gold Earned
76,565
300
Minions Killed
303
3
Camps Cleared
10
1,441,975
Distance Traveled
1,512,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
17,065
1,067
77
5
0
322,568
0
L
Fenrir
14,029
877
34
2
2
268,639
0
L
Nemesis
13,144
822
8
1
1
263,602
0
W
Hachiman
14,437
902
50
3
1
221,443
0
L
Yemoja
17,141
1,071
124
8
2
310,436
0
W
Heimdallr
16,885
1,055
48
3
1
294,174
0
W
Nu Wa
16,801
1,050
67
4
1
284,342
0
L
Vulcan
15,757
985
105
7
0
330,922
0
W
Ra
15,980
999
58
4
0
319,448
0
L
King Arthur
16,494
1,031
32
2
5
339,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role