Player Matchup

Achilles
Achilles
DaveToy95
Achilles
Level 46
God Stats
14W - 28L
1,328 SR
Queue Stats
89W - 110L
1,335 Elo+
Party 1
Janus
Janus
Tg_ilCattivo
Janus
Level 107
God Stats
1W - 2L
1,490 SR
Queue Stats
129W - 162L
1,341 Elo+
Party 1
Rama
Rama
annam790
Rama
Level 57
God Stats
1W - 2L
1,407 SR
Queue Stats
77W - 101L
1,375 Elo+
Solo
Team Averages
Level 70
1,408 SR
1,350 Elo+

VS

Team Averages
Level 104
1,483 SR
1,392 Elo+
Hercules
Hercules
BR1iiiiAN
Hercules
Level 68
God Stats
1W - 0L
1,365 SR
Queue Stats
2W - 4L
1,189 Elo+
Party 2
Chang'e
Chang'e
SjayCulshaw
Chang'e
Level 104
God Stats
43W - 28L
1,607 SR
Queue Stats
195W - 171L
1,501 Elo+
Party 2
Merlin
Merlin
kairimoon
Merlin
Level 141
God Stats
15W - 13L
1,476 SR
Queue Stats
391W - 370L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DaveToy95
Achilles
18
10 / 2 / 6
17,233
718
17,891
24,387
28,552
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
4 / 8 / 11
15,847
660
20,336
18,002
5,262
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
15
3 / 11 / 8
14,763
615
19,638
23,584
7,658
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BR1iiiiAN
Hercules
15
7 / 8 / 9
16,242
677
14,314
31,296
30,440
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
SjayCulshaw
Chang'e
16
3 / 3 / 14
15,124
630
16,148
18,479
14,074
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
kairimoon
Merlin
19
11 / 6 / 6
17,693
737
25,676
21,377
6,467
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
50
17
Kills
21
21
Deaths
17
25
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hercules
BR1iiiiAN
Hercules
7
8
9
1.44
L
Achilles
DaveToy95
Achilles
10
2
6
6.5
W
Chang'e
SjayCulshaw
Chang'e
3
3
14
3.33
L
4
8
11
1.19
L
Rama
3
11
8
0.64
W
Merlin
kairimoon
Merlin
11
6
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,865
Damage
56,138
65,973
Taken
71,152
41,472
Mitigated
50,981
17,400
Healing
34,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BR1iiiiAN
Hercules
14,314
3,119
903
8,667
31,296
30,440
807
7,015
24,281
0
29,548
L
Achilles
DaveToy95
Achilles
17,891
4,407
1,339
7,474
24,387
28,552
219
16,819
7,568
0
40,168
W
Chang'e
SjayCulshaw
Chang'e
16,148
1,222
8,168
9,947
18,479
14,074
626
7,608
10,871
43,443
0
L
20,336
596
0
3,625
18,002
5,262
500
11,779
6,223
55,684
0
L
Rama
19,638
17,389
0
4,962
23,584
7,658
403
14,076
9,508
0
60,310
W
Merlin
kairimoon
Merlin
25,676
1,538
1,225
5,624
21,377
6,467
1,648
6,534
14,843
94,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,843
Gold Earned
49,059
196
Minions Killed
216
10
Camps Cleared
6
1,160,928
Distance Traveled
1,168,785
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
16,242
677
21
1
0
374,630
0
L
Achilles
17,233
718
41
2
1
459,288
2
W
Chang'e
15,124
630
44
2
2
423,146
2
L
Janus
15,847
660
67
3
4
402,494
0
L
Rama
14,763
615
88
4
5
299,146
0
W
Merlin
17,693
737
151
6
4
371,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role