Player Matchup

Apollo
Apollo
GoDSunX
Apollo
Level 19
God Stats
4W - 11L
1,397 SR
Queue Stats
14W - 33L
1,163 Elo+
Solo
Chaac
Chaac
JewishProud
Chaac
Level 101
God Stats
21W - 11L
1,648 SR
Queue Stats
682W - 882L
1,307 Elo+
Party 2
Ra
Ra
OrelBenShabat
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,189 Elo+
Party 2
Team Averages
Level 42
1,515 SR
1,219 Elo+

VS

Team Averages
Level 44
1,458 SR
1,384 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Bl4ckPl4tinumQC
Anubis
Level 84
God Stats
19W - 20L
1,494 SR
Queue Stats
269W - 278L
1,372 Elo+
Party 1
Neith
Neith
Rhimme
Neith
Level 22
God Stats
26W - 32L
1,381 SR
Queue Stats
50W - 77L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GoDSunX
Apollo
15
6 / 7 / 4
14,984
681
12,017
16,544
2,942
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
9 / 7 / 7
17,072
776
24,639
38,550
50,958
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
3 / 9 / 14
15,250
693
11,235
15,954
3,842
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
6 / 11 / 7
15,607
709
14,586
23,070
8,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
8 / 3 / 11
16,814
764
19,907
20,149
8,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Rhimme
Neith
18
9 / 5 / 10
16,939
770
22,457
20,784
8,097
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
51
18
Kills
23
23
Deaths
19
25
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
11
7
0.86
W
8
3
11
4.5
L
Apollo
GoDSunX
Apollo
6
7
4
1.14
L
9
7
7
1.79
L
3
9
14
1.11
W
Neith
Rhimme
Neith
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,891
Damage
56,950
71,048
Taken
64,003
57,742
Mitigated
25,334
25,227
Healing
26,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
14,586
3,284
1,246
4,182
23,070
8,336
679
4,756
18,314
0
43,055
W
19,907
2,564
1,124
11,546
20,149
8,901
1,245
2,535
17,614
82,888
0
L
Apollo
GoDSunX
Apollo
12,017
5,895
0
1,400
16,544
2,942
2,716
3,588
12,956
0
44,347
L
24,639
4,374
0
19,597
38,550
50,958
652
12,877
25,673
0
64,212
L
11,235
1,649
1,302
2,928
15,954
3,842
310
4,556
11,398
31,468
0
W
Neith
Rhimme
Neith
22,457
8,117
1,247
7,089
20,784
8,097
1,204
4,692
16,092
0
59,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,306
Gold Earned
49,360
194
Minions Killed
256
4
Camps Cleared
8
1,139,884
Distance Traveled
1,050,777
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
15,607
709
57
3
3
376,966
0
W
Anubis
16,814
764
125
6
5
344,394
0
L
Apollo
14,984
681
65
3
3
376,484
0
L
Chaac
17,072
776
77
4
1
392,322
0
L
Ra
15,250
693
52
2
0
371,078
0
W
Neith
16,939
770
74
3
0
329,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role