Player Matchup

Hercules
Hercules
 
Hercules
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
DR4C4RYS
Scylla
Level 13
God Stats
10W - 4L
1,679 SR
Queue Stats
29W - 14L
1,643 Elo+
Solo
Da Ji
Da Ji
Kimnox
Da Ji
Level 23
God Stats
3W - 1L
1,491 SR
Queue Stats
70W - 76L
1,480 Elo+
Solo
Thor
Thor
lJeeff
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,322 Elo+
Party 2
Neith
Neith
orlandocosta
Neith
Level 22
God Stats
4W - 4L
1,338 SR
Queue Stats
5W - 4L
1,424 Elo+
Solo
Team Averages
Level 18
1,502 SR
1,474 Elo+

VS

Team Averages
Level 36
1,415 SR
1,487 Elo+
Neith
Neith
EAlvesOne
Neith
Level 16
God Stats
1W - 1L
1,761 SR
Queue Stats
18W - 26L
1,315 Elo+
Party 3
Set
Set
Florsk
Set
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 5L
1,722 Elo+
Solo
Thor
Thor
HealONeil
Thor
Level 7
God Stats
0W - 1L
1,166 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Athena
Athena
RBC1996
Athena
Level 127
God Stats
0W - 2L
1,148 SR
Queue Stats
120W - 109L
1,524 Elo+
Party 1
Aphrodite
Aphrodite
WFTxTODDYx
Aphrodite
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
5 / 3 / 22
16,916
995
25,200
31,142
37,675
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
DR4C4RYS
Scylla
20
19 / 2 / 9
18,526
1,090
48,210
11,137
3,828
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Kimnox
Da Ji
20
10 / 8 / 16
17,378
1,022
21,751
25,802
9,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thor
lJeeff
Thor
20
3 / 6 / 16
15,085
887
13,346
21,539
11,541
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
1 / 7 / 13
14,474
851
16,532
18,469
5,408
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

79

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EAlvesOne
Neith
20
7 / 11 / 13
15,821
931
23,081
24,996
9,782
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Set
Florsk
Set
20
4 / 14 / 11
15,098
888
18,081
31,172
24,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
20
9 / 4 / 12
16,782
987
22,693
25,021
20,021
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Athena
RBC1996
Athena
20
4 / 2 / 17
16,069
945
18,782
30,335
39,783
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
WFTxTODDYx
Aphrodite
20
2 / 7 / 16
14,654
862
16,464
23,479
13,814
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
95
38
Kills
26
26
Deaths
38
76
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
3
22
5.33
W
Scylla
DR4C4RYS
Scylla
19
2
9
11.75
L
Neith
EAlvesOne
Neith
7
11
13
1.23
L
Set
Florsk
Set
4
14
11
0.68
L
Thor
9
4
12
3.75
W
Da Ji
Kimnox
Da Ji
10
8
16
2.25
L
Athena
RBC1996
Athena
4
2
17
6.25
L
Aphrodite
WFTxTODDYx
Aphrodite
2
7
16
1.43
W
Thor
lJeeff
Thor
3
6
16
1.83
W
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,039
Damage
99,101
108,089
Taken
135,003
68,332
Mitigated
108,152
18,770
Healing
14,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
25,200
8,881
0
13,339
31,142
37,675
0
10,511
20,631
917
41,590
W
Scylla
DR4C4RYS
Scylla
48,210
5,402
0
1,606
11,137
3,828
0
4,169
6,968
75,714
0
L
Neith
EAlvesOne
Neith
23,081
12,406
0
1,179
24,996
9,782
0
8,129
16,867
0
46,233
L
Set
Florsk
Set
18,081
6,391
0
524
31,172
24,752
0
13,116
18,056
0
31,847
L
Thor
22,693
2,582
0
0
25,021
20,021
0
7,964
17,057
0
46,602
W
Da Ji
Kimnox
Da Ji
21,751
4,085
0
0
25,802
9,880
0
8,775
17,027
0
46,943
L
Athena
RBC1996
Athena
18,782
7,656
0
0
30,335
39,783
0
11,243
19,092
56,909
0
L
Aphrodite
WFTxTODDYx
Aphrodite
16,464
2,750
5,822
7,318
23,479
13,814
0
8,675
14,804
34,234
0
W
Thor
lJeeff
Thor
13,346
4,232
0
403
21,539
11,541
0
7,950
13,589
0
33,738
W
16,532
6,493
0
3,422
18,469
5,408
0
3,841
14,628
0
46,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,379
Gold Earned
78,424
274
Minions Killed
270
11
Camps Cleared
4
1,391,245
Distance Traveled
1,569,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
16,916
995
39
2
2
337,507
0
W
Scylla
18,526
1,090
62
4
3
283,339
0
L
Neith
15,821
931
58
3
1
290,629
0
L
Set
15,098
888
30
2
2
306,450
0
L
Thor
16,782
987
68
4
0
317,903
0
W
Da Ji
17,378
1,022
44
3
4
318,996
0
L
Athena
16,069
945
76
4
1
348,784
0
L
Aphrodite
14,654
862
38
2
0
305,369
0
W
Thor
15,085
887
46
3
0
245,543
0
W
Neith
14,474
851
83
5
2
205,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role