Player Matchup

Fenrir
Fenrir
Platinum III
BigEZ44
Fenrir
Platinum III
Level 108
God Stats
1W - 0L
1,571 SR
Queue Stats
78W - 59L
1,770 MMR
Party 1
Chang'e
Chang'e
Diamond V
FrostFire548
Chang'e
Diamond V
Level 144
God Stats
11W - 9L
1,722 SR
Queue Stats
478W - 491L
1,897 MMR
Solo
Achilles
Achilles
Diamond V
urplayingthegoat
Achilles
Diamond V
Level 122
God Stats
2W - 0L
1,673 SR
Queue Stats
73W - 64L
1,986 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,655 SR
1,884 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,738 SR
1,886 MMR
Osiris
Osiris
Diamond V
DrasticXtempZ
Osiris
Diamond V
Level 140
God Stats
3W - 1L
1,872 SR
Queue Stats
98W - 121L
1,948 MMR
Solo
Thor
Thor
Platinum II
ctopmasterbling
Thor
Platinum II
Level 117
God Stats
9W - 13L
1,618 SR
Queue Stats
113W - 116L
1,843 MMR
Solo
Ymir
Ymir
Gold I
l Great One l
Ymir
Gold I
Level 121
God Stats
4W - 4L
1,724 SR
Queue Stats
7W - 4L
1,869 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigEZ44
Fenrir
18
2 / 6 / 12
17,896
617
14,223
25,434
30,178
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
FrostFire548
Chang'e
17
1 / 11 / 9
16,592
572
19,138
21,214
21,735
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
15 / 4 / 2
21,451
740
38,439
36,616
54,166
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
EsetBacchusChaacPersephoneYemoja

VS

Bans
KumbhakarnaHerculesTerraKing ArthurNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 7 / 9
19,988
689
24,883
29,157
41,057
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
7 / 4 / 10
18,436
636
17,497
29,138
26,296
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 7 / 15
18,159
626
20,880
27,598
39,802
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
55
18
Kills
21
21
Deaths
18
23
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BigEZ44
Fenrir
2
6
12
1.33
L
10
7
9
2.07
W
Chang'e
FrostFire548
Chang'e
1
11
9
0.5
L
7
4
10
3
L
4
7
15
1.64
W
15
4
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,800
Damage
63,260
83,264
Taken
85,893
106,079
Mitigated
107,155
30,047
Healing
9,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BigEZ44
Fenrir
14,223
1,598
0
7,105
25,434
30,178
625
6,775
18,659
487
64,229
L
24,883
9,213
0
5,640
29,157
41,057
728
7,969
21,188
0
66,750
W
Chang'e
FrostFire548
Chang'e
19,138
563
5,532
5,712
21,214
21,735
685
7,342
13,872
65,796
0
L
17,497
3,087
0
1,150
29,138
26,296
0
4,473
24,665
0
60,545
L
20,880
2,466
0
2,249
27,598
39,802
108
7,012
20,586
52,380
765
W
38,439
15,032
0
11,698
36,616
54,166
990
8,151
28,465
0
96,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,939
Gold Earned
56,583
270
Minions Killed
246
18
Camps Cleared
7
1,530,506
Distance Traveled
1,407,563
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,896
617
77
3
3
542,831
0
L
Osiris
19,988
689
94
3
4
482,577
8
W
Chang'e
16,592
572
92
3
6
458,717
12
L
Thor
18,436
636
71
2
1
468,322
5
L
Ymir
18,159
626
81
3
2
456,664
2
W
Achilles
21,451
740
101
3
9
528,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role