Player Matchup

Janus
Janus
Grayoww09
Janus
Level 120
God Stats
18W - 37L
1,460 SR
Queue Stats
827W - 842L
1,633 Elo+
Solo
Chang'e
Chang'e
Scorpio Energy
Chang'e
Level 136
God Stats
39W - 33L
1,606 SR
Queue Stats
203W - 198L
1,630 Elo+
Solo
Persephone
Persephone
THA_T_MAN11
Persephone
Level 104
God Stats
5W - 7L
1,518 SR
Queue Stats
143W - 123L
1,620 Elo+
Solo
Cernunnos
Cernunnos
ifTupacWasBack
Cernunnos
Level 149
God Stats
21W - 15L
1,746 SR
Queue Stats
72W - 76L
1,655 Elo+
Solo
Chaac
Chaac
matt18ok2
Chaac
Level 84
God Stats
6W - 3L
1,599 SR
Queue Stats
21W - 16L
1,568 Elo+
Solo
Team Averages
Level 119
1,586 SR
1,621 Elo+

VS

Team Averages
Level 110
1,562 SR
1,594 Elo+
Heimdallr
Heimdallr
Chocolate_DR
Heimdallr
Level 141
God Stats
46W - 33L
1,551 SR
Queue Stats
141W - 132L
1,522 Elo+
Party 1
Terra
Terra
FezzBro1518
Terra
Level 117
God Stats
0W - 1L
1,302 SR
Queue Stats
64W - 61L
1,640 Elo+
Solo
Merlin
Merlin
HelpHel
Merlin
Level 59
God Stats
2W - 2L
1,772 SR
Queue Stats
68W - 47L
1,649 Elo+
Solo
Chaac
Chaac
RED_OCTOBER777
Chaac
Level 143
God Stats
4W - 2L
1,596 SR
Queue Stats
124W - 114L
1,597 Elo+
Party 1
Anubis
Anubis
SAINT PVBL0
Anubis
Level 89
God Stats
67W - 58L
1,588 SR
Queue Stats
579W - 542L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Grayoww09
Janus
20
14 / 2 / 12
17,776
1,046
37,254
14,168
3,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 5 / 21
16,398
965
36,255
22,939
6,026
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
THA_T_MAN11
Persephone
20
8 / 5 / 20
16,619
978
24,474
24,533
4,335
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
ifTupacWasBack
Cernunnos
20
5 / 3 / 13
15,708
924
25,313
26,496
7,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
matt18ok2
Chaac
20
4 / 6 / 19
15,745
926
26,044
41,632
41,853
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

51

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chocolate_DR
Heimdallr
20
2 / 19 / 15
15,475
910
37,648
45,144
20,250
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 2 / 14
16,136
949
14,061
29,695
46,647
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Merlin
HelpHel
Merlin
20
7 / 6 / 8
17,030
1,002
39,295
25,899
9,942
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 3 / 12
15,136
890
19,522
31,119
25,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
20
5 / 7 / 9
15,814
930
13,782
23,098
11,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
79
37
Kills
21
21
Deaths
37
85
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Chocolate_DR
Heimdallr
2
19
15
0.5
L
4
2
14
5.5
W
Janus
Grayoww09
Janus
14
2
12
10
L
Merlin
HelpHel
Merlin
7
6
8
1.83
L
3
3
12
3
L
Anubis
5
7
9
1.36
W
6
5
21
3.3
W
Persephone
THA_T_MAN11
Persephone
8
5
20
3.6
W
Cernunnos
ifTupacWasBack
Cernunnos
5
3
13
3.83
W
Chaac
matt18ok2
Chaac
4
6
19
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,340
Damage
124,308
129,768
Taken
154,955
63,418
Mitigated
113,614
32,461
Healing
30,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Chocolate_DR
Heimdallr
37,648
26,557
476
7,176
45,144
20,250
0
29,683
15,461
0
67,388
L
14,061
811
4,056
4,903
29,695
46,647
0
17,553
12,142
33,493
0
W
Janus
Grayoww09
Janus
37,254
1,101
443
1,637
14,168
3,683
0
6,904
7,264
56,678
0
L
Merlin
HelpHel
Merlin
39,295
1,226
0
213
25,899
9,942
0
17,084
8,815
92,649
0
L
19,522
3,432
0
11,183
31,119
25,168
0
19,760
11,359
0
43,136
L
Anubis
13,782
264
0
2,858
23,098
11,607
0
14,879
8,219
46,583
0
W
36,255
431
4,233
7,453
22,939
6,026
0
12,383
10,556
66,149
0
W
Persephone
THA_T_MAN11
Persephone
24,474
1,836
0
1,279
24,533
4,335
0
16,226
8,307
56,899
0
W
Cernunnos
ifTupacWasBack
Cernunnos
25,313
14,816
0
0
26,496
7,521
0
14,145
12,351
0
71,016
W
Chaac
matt18ok2
Chaac
26,044
3,409
0
17,416
41,632
41,853
0
17,480
24,152
976
47,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,246
Gold Earned
79,591
344
Minions Killed
357
11
Camps Cleared
11
1,783,660
Distance Traveled
1,590,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
15,475
910
66
4
6
293,211
0
L
Terra
16,136
949
39
2
1
352,821
0
W
Janus
17,776
1,046
48
3
3
348,543
0
L
Merlin
17,030
1,002
131
8
1
295,976
0
L
Chaac
15,136
890
37
2
2
349,140
0
L
Anubis
15,814
930
84
5
1
299,118
0
W
Chang'e
16,398
965
59
3
3
386,782
0
W
Persephone
16,619
978
99
6
0
298,369
0
W
Cernunnos
15,708
924
80
5
1
350,629
0
W
Chaac
15,745
926
58
3
4
399,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role