Player Matchup

Scylla
Scylla
ALEXPOMP
Scylla
Level 18
God Stats
2W - 0L
1,759 SR
Queue Stats
9W - 8L
1,435 Elo+
Party 1
Ne Zha
Ne Zha
Arqetect
Ne Zha
Level 158
God Stats
19W - 10L
1,607 SR
Queue Stats
840W - 820L
1,538 Elo+
Party 2
Nu Wa
Nu Wa
THEXAVI9
Nu Wa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,509 Elo+
Party 1
Kuzenbo
Kuzenbo
Take the Ban
Kuzenbo
Level 144
God Stats
2W - 2L
1,309 SR
Queue Stats
97W - 87L
1,582 Elo+
Party 2
Hera
Hera
louis rocks
Hera
Level 123
God Stats
1W - 2L
1,168 SR
Queue Stats
41W - 40L
1,576 Elo+
Party 2
Team Averages
Level 92
1,468 SR
1,528 Elo+

VS

Team Averages
Level 97
1,769 SR
1,560 Elo+
Medusa
Medusa
Awkw4rdMan
Medusa
Level 18
God Stats
2W - 2L
1,531 SR
Queue Stats
10W - 8L
1,557 Elo+
Party 3
Thoth
Thoth
SgtHighway
Thoth
Level 25
God Stats
1W - 1L
1,758 SR
Queue Stats
51W - 53L
1,455 Elo+
Solo
Hera
Hera
TheRealBally
Hera
Level 157
God Stats
7W - 2L
1,898 SR
Queue Stats
251W - 236L
1,598 Elo+
Party 3
Artio
Artio
TheRealCrims0n
Artio
Level 160
God Stats
3W - 3L
1,855 SR
Queue Stats
91W - 89L
1,586 Elo+
Party 3
Neith
Neith
TheRealHarryy
Neith
Level 124
God Stats
2W - 1L
1,800 SR
Queue Stats
29W - 25L
1,602 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ALEXPOMP
Scylla
18
7 / 5 / 10
11,895
793
16,628
12,433
4,669
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Arqetect
Ne Zha
18
4 / 3 / 13
10,853
724
23,153
21,643
8,924
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
THEXAVI9
Nu Wa
18
2 / 6 / 13
10,844
723
14,097
14,335
5,330
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Take the Ban
Kuzenbo
18
5 / 5 / 11
11,448
763
6,893
20,205
26,258
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
2 / 6 / 13
11,213
748
9,422
13,890
6,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Awkw4rdMan
Medusa
14
2 / 9 / 7
9,333
622
6,678
17,281
7,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
17
5 / 4 / 11
10,928
729
12,086
12,526
5,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 1 / 15
11,882
792
26,513
11,452
9,210
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 4 / 16
10,093
673
7,681
20,231
20,516
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
10 / 2 / 13
11,920
795
19,832
15,697
7,721
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
87
20
Kills
25
25
Deaths
20
60
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Scylla
ALEXPOMP
Scylla
7
5
10
2.4
W
Ne Zha
Arqetect
Ne Zha
4
3
13
3.5
L
Medusa
Awkw4rdMan
Medusa
2
9
7
0.61
L
Thoth
5
4
11
2.63
W
Nu Wa
THEXAVI9
Nu Wa
2
6
13
1.42
W
Kuzenbo
Take the Ban
Kuzenbo
5
5
11
2.1
L
6
1
15
13.5
L
2
4
16
2.5
L
10
2
13
8.25
W
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,193
Damage
72,790
82,506
Taken
77,187
51,356
Mitigated
50,375
34,586
Healing
38,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ALEXPOMP
Scylla
16,628
861
3,283
1,149
12,433
4,669
654
8,903
3,530
37,093
0
W
Ne Zha
Arqetect
Ne Zha
23,153
2,122
1,823
10,797
21,643
8,924
1,451
13,079
8,564
0
46,022
L
Medusa
Awkw4rdMan
Medusa
6,678
1,005
2,021
2,435
17,281
7,239
180
10,319
6,962
0
13,538
L
Thoth
12,086
216
1,987
2,822
12,526
5,689
480
8,578
3,948
34,762
0
W
Nu Wa
THEXAVI9
Nu Wa
14,097
2,323
3,898
2,602
14,335
5,330
1,083
7,888
6,447
41,077
0
W
Kuzenbo
Take the Ban
Kuzenbo
6,893
2,186
2,752
2,577
20,205
26,258
675
8,376
11,829
15,297
0
L
26,513
2,721
4,986
3,156
11,452
9,210
673
6,093
5,359
55,947
0
L
7,681
747
3,638
7,043
20,231
20,516
251
12,312
7,919
18,388
0
L
19,832
5,286
3,426
7,155
15,697
7,721
1,809
9,738
5,959
0
62,781
W
9,422
2,641
3,299
2,406
13,890
6,175
1,456
8,034
5,856
27,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,253
Gold Earned
54,156
171
Minions Killed
224
0
Camps Cleared
0
1,350,204
Distance Traveled
1,352,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,895
793
39
3
0
277,730
0
W
Ne Zha
10,853
724
29
2
0
284,548
0
L
Medusa
9,333
622
14
1
0
253,503
0
L
Thoth
10,928
729
50
3
0
260,056
0
W
Nu Wa
10,844
723
52
3
0
264,830
0
W
Kuzenbo
11,448
763
14
1
0
276,493
0
L
Hera
11,882
792
57
4
0
299,543
0
L
Artio
10,093
673
19
1
0
277,279
0
L
Neith
11,920
795
84
6
0
262,450
0
W
Hera
11,213
748
37
2
0
246,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role