Player Matchup

Baron Samedi
Baron Samedi
AxtonsTurret
Baron Samedi
Level 138
God Stats
2W - 0L
1,849 SR
Queue Stats
53W - 53L
1,614 Elo+
Party 3
Fafnir
Fafnir
BornFromEmber
Fafnir
Level 64
God Stats
3W - 0L
1,567 SR
Queue Stats
40W - 18L
1,701 Elo+
Party 3
Horus
Horus
Emera1dPaladin
Horus
Level 129
God Stats
5W - 0L
1,750 SR
Queue Stats
75W - 66L
1,597 Elo+
Party 3
Nemesis
Nemesis
Leon heIp
Nemesis
Level 47
God Stats
2W - 0L
1,685 SR
Queue Stats
32W - 23L
1,580 Elo+
Party 3
Heimdallr
Heimdallr
iiAmEli
Heimdallr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,523 Elo+
Party 3
Team Averages
Level 97
1,670 SR
1,603 Elo+

VS

Team Averages
Level 71
1,607 SR
1,532 Elo+
Yemoja
Yemoja
Act_VisionzZ
Yemoja
Level 112
God Stats
40W - 32L
1,632 SR
Queue Stats
309W - 319L
1,544 Elo+
Party 2
Aphrodite
Aphrodite
BbyBirdMercy
Aphrodite
Level 48
God Stats
22W - 18L
1,579 SR
Queue Stats
113W - 167L
1,517 Elo+
Party 1
Neith
Neith
Cara_Rae14
Neith
Level 18
God Stats
59W - 65L
1,562 SR
Queue Stats
68W - 80L
1,507 Elo+
Party 2
Nemesis
Nemesis
IShyMilk
Nemesis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 162L
1,539 Elo+
Party 1
King Arthur
King Arthur
Whissywheels
King Arthur
Level 113
God Stats
1W - 1L
1,763 SR
Queue Stats
596W - 744L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AxtonsTurret
Baron Samedi
20
10 / 5 / 12
19,359
968
43,562
26,018
10,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 0 / 17
17,044
852
20,437
15,512
25,408
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 1 / 17
16,986
849
14,985
20,544
26,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
Leon heIp
Nemesis
20
3 / 3 / 12
16,850
843
14,134
27,684
10,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
iiAmEli
Heimdallr
20
5 / 6 / 13
16,834
842
26,407
22,451
8,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

41

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
9 / 4 / 5
19,267
963
33,314
26,960
3,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
BbyBirdMercy
Aphrodite
20
0 / 0 / 11
16,653
833
19,405
19,717
8,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
20
1 / 5 / 8
16,154
808
19,985
23,296
4,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
IShyMilk
Nemesis
20
5 / 7 / 4
16,190
810
23,462
27,112
6,866
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Whissywheels
King Arthur
20
0 / 9 / 10
15,670
784
7,537
29,748
27,992
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
53
25
Kills
15
15
Deaths
25
71
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Yemoja
9
4
5
2.88
W
Baron Samedi
AxtonsTurret
Baron Samedi
10
5
12
3.2
L
Aphrodite
BbyBirdMercy
Aphrodite
0
0
11
5.5
W
3
0
17
11.5
L
Neith
1
5
8
1
W
4
1
17
12.5
L
Nemesis
IShyMilk
Nemesis
5
7
4
1
W
Nemesis
Leon heIp
Nemesis
3
3
12
3
L
King Arthur
Whissywheels
King Arthur
0
9
10
0.56
W
Heimdallr
iiAmEli
Heimdallr
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,525
Damage
103,703
112,209
Taken
126,833
81,561
Mitigated
51,306
34,804
Healing
29,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
33,314
914
1,815
342
26,960
3,206
0
15,327
11,633
80,456
0
W
Baron Samedi
AxtonsTurret
Baron Samedi
43,562
1,176
5,201
9,202
26,018
10,752
0
11,225
14,793
88,026
0
L
Aphrodite
BbyBirdMercy
Aphrodite
19,405
1,631
10,118
10,130
19,717
8,294
0
11,483
8,234
75,839
0
W
20,437
4,219
0
2,262
15,512
25,408
0
7,705
7,807
48,868
0
L
Neith
19,985
7,097
0
3,231
23,296
4,948
0
16,139
7,157
0
61,034
W
14,985
4,950
5,757
6,692
20,544
26,603
0
7,570
12,974
0
27,403
L
Nemesis
IShyMilk
Nemesis
23,462
9,059
0
1,527
27,112
6,866
0
9,249
17,863
0
32,083
W
Nemesis
Leon heIp
Nemesis
14,134
6,038
0
4,905
27,684
10,258
0
13,547
14,137
0
52,858
L
King Arthur
Whissywheels
King Arthur
7,537
1,459
0
2,195
29,748
27,992
0
11,801
17,947
0
20,979
W
Heimdallr
iiAmEli
Heimdallr
26,407
11,553
0
785
22,451
8,540
0
12,672
9,779
0
66,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,073
Gold Earned
83,934
388
Minions Killed
394
14
Camps Cleared
10
1,845,033
Distance Traveled
1,685,279
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
19,267
963
108
5
1
325,617
0
W
Baron Samedi
19,359
968
94
5
4
344,433
0
L
Aphrodite
16,653
833
149
7
3
389,713
0
W
Fafnir
17,044
852
50
3
2
380,436
0
L
Neith
16,154
808
91
5
1
278,065
0
W
Horus
16,986
849
33
2
1
362,988
0
L
Nemesis
16,190
810
16
1
2
307,665
0
W
Nemesis
16,850
843
91
5
7
403,382
0
L
King Arthur
15,670
784
30
2
3
384,219
0
W
Heimdallr
16,834
842
120
6
0
353,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role