Player Matchup

Cerberus
Cerberus
DragonsSpiritxx
Cerberus
Level 27
God Stats
2W - 1L
1,430 SR
Queue Stats
58W - 50L
1,563 Elo+
Solo
Susano
Susano
Sin_bad2
Susano
Level 9
God Stats
4W - 2L
1,566 SR
Queue Stats
10W - 5L
1,711 Elo+
Solo
He Bo
He Bo
XMattDaGaymerX
He Bo
Level 25
God Stats
1W - 0L
1,739 SR
Queue Stats
10W - 5L
1,667 Elo+
Solo
Anubis
Anubis
biokill361
Anubis
Level 18
God Stats
2W - 3L
1,303 SR
Queue Stats
7W - 7L
1,611 Elo+
Solo
Neith
Neith
oswaldoaphe
Neith
Level 29
God Stats
66W - 62L
1,561 SR
Queue Stats
134W - 103L
1,664 Elo+
Solo
Team Averages
Level 22
1,520 SR
1,643 Elo+

VS

Team Averages
Level 22
1,580 SR
1,639 Elo+
Ymir
Ymir
ChiefsKingdom-73
Ymir
Level 15
God Stats
23W - 21L
1,590 SR
Queue Stats
31W - 26L
1,610 Elo+
Party 1
Chaac
Chaac
Hotsauce543
Chaac
Level 27
God Stats
65W - 39L
1,647 SR
Queue Stats
137W - 114L
1,615 Elo+
Party 1
Thor
Thor
LoosingSkillz
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,711 Elo+
Solo
Freya
Freya
Steve Hippyton
Freya
Level 29
God Stats
28W - 24L
1,652 SR
Queue Stats
129W - 111L
1,659 Elo+
Solo
Mercury
Mercury
VxzzioN-
Mercury
Level 23
God Stats
10W - 8L
1,512 SR
Queue Stats
80W - 71L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
2 / 4 / 24
10,297
1,030
8,351
13,820
12,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Susano
Sin_bad2
Susano
18
10 / 2 / 18
11,665
1,167
12,606
6,917
3,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
18 / 1 / 14
13,316
1,332
26,555
6,931
2,539
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
biokill361
Anubis
15
1 / 2 / 14
9,342
934
4,952
8,005
4,067
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 1 / 27
10,631
1,063
17,204
5,611
2,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

287

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 5
10,319
1,032
7,204
15,597
11,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
2 / 8 / 6
9,672
967
10,398
21,385
15,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 6 / 5
8,649
865
5,615
9,908
3,078
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
4 / 8 / 4
9,873
987
7,060
17,990
5,180
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
VxzzioN-
Mercury
14
0 / 11 / 5
8,460
846
3,685
11,950
3,227
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
35
34
Kills
10
10
Deaths
34
97
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
1
5
5.5
W
Cerberus
2
4
24
3.5
L
2
8
6
0.63
L
1
6
5
0.58
W
Susano
Sin_bad2
Susano
10
2
18
9.5
L
4
8
4
0.75
L
Mercury
VxzzioN-
Mercury
0
11
5
0.23
W
18
1
14
25
W
Anubis
biokill361
Anubis
1
2
14
4
W
3
1
27
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,668
Damage
33,962
41,284
Taken
76,830
24,538
Mitigated
38,534
11,437
Healing
6,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,204
518
0
0
15,597
11,413
0
9,043
6,554
21,573
0
W
Cerberus
8,351
716
510
5,729
13,820
12,461
0
4,947
8,873
33,697
0
L
10,398
1,449
0
3,845
21,385
15,636
0
9,792
11,593
0
36,762
L
5,615
2,141
0
0
9,908
3,078
0
5,093
4,815
0
13,424
W
Susano
Sin_bad2
Susano
12,606
2,936
0
0
6,917
3,086
0
2,200
4,717
0
23,322
L
7,060
2,129
0
2,541
17,990
5,180
0
11,472
6,518
26,022
0
L
Mercury
VxzzioN-
Mercury
3,685
1,824
0
0
11,950
3,227
0
4,458
7,492
0
14,907
W
26,555
1,226
0
2,170
6,931
2,539
0
2,326
4,605
33,662
0
W
Anubis
biokill361
Anubis
4,952
61
0
1,539
8,005
4,067
0
3,235
4,770
17,555
0
W
17,204
7,227
0
1,489
5,611
2,385
0
1,556
4,055
0
53,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,251
Gold Earned
46,973
217
Minions Killed
167
9
Camps Cleared
4
868,582
Distance Traveled
786,973
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,319
1,032
37
4
1
181,911
0
W
Cerberus
10,297
1,030
56
6
1
172,526
0
L
Chaac
9,672
967
50
5
0
189,234
0
L
Thor
8,649
865
20
2
2
117,595
0
W
Susano
11,665
1,167
29
3
5
191,591
0
L
Freya
9,873
987
35
4
1
183,248
0
L
Mercury
8,460
846
25
3
0
114,985
0
W
He Bo
13,316
1,332
32
3
1
190,101
0
W
Anubis
9,342
934
39
4
1
148,193
0
W
Neith
10,631
1,063
61
6
1
166,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role