Player Matchup

Kuzenbo
Kuzenbo
Platinum IV
baki_yakelino
Kuzenbo
Platinum IV
Level 125
God Stats
43W - 38L
1,696 SR
Queue Stats
59W - 66L
1,747 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,696 SR
1,747 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 119
1,639 SR
1,702 MMR
Hel
Hel
Diamond V
DDemon BBK
Hel
Diamond V
Level 119
God Stats
12W - 14L
1,639 SR
Queue Stats
181W - 178L
1,702 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
20
4 / 1 / 0
18,283
731
23,165
38,203
40,847
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
He BoPelePoseidonSetChronos

VS

Bans
BakasuraAh Muzen CabUllrSkadiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 0
17,401
696
29,142
31,223
19,841
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Kuzenbo
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,165
Damage
29,142
38,203
Taken
31,223
40,847
Mitigated
19,841
8,544
Healing
18,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,142
3,370
0
18,189
31,223
19,841
2,241
23,684
7,539
152,429
0
W
Kuzenbo
23,165
6,440
0
8,544
38,203
40,847
1,805
29,577
8,626
134,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,283
Gold Earned
17,401
198
Minions Killed
278
5
Camps Cleared
11
515,135
Distance Traveled
414,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
17,401
696
278
11
11
414,977
0
W
Kuzenbo
18,283
731
198
8
5
515,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role