Player Matchup

Chaac
Chaac
Gold IV
FakeRenegade-
Chaac
Gold IV
Level 84
God Stats
6W - 5L
1,668 SR
Queue Stats
62W - 41L
1,430 MMR
Party 1
Horus
Horus
Platinum IV
GuardBigCountry
Horus
Platinum IV
Level 78
God Stats
10W - 1L
2,037 SR
Queue Stats
45W - 28L
1,740 MMR
Party 1
Yemoja
Yemoja
Platinum IV
TheOnlyMadara
Yemoja
Platinum IV
Level 93
God Stats
18W - 1L
2,048 SR
Queue Stats
48W - 30L
1,718 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 85
1,918 SR
1,630 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,499 SR
1,550 MMR
Bacchus
Bacchus
Gold IV
BallWithMyBruhs
Bacchus
Gold IV
Level 153
God Stats
3W - 1L
1,541 SR
Queue Stats
18W - 14L
1,552 MMR
Solo
Scylla
Scylla
Gold V
DyNe Static
Scylla
Gold V
Level 120
God Stats
3W - 1L
1,559 SR
Queue Stats
31W - 38L
1,540 MMR
Solo
Achilles
Achilles
Gold II
king of zombes4
Achilles
Gold II
Level 86
God Stats
1W - 0L
1,396 SR
Queue Stats
40W - 24L
1,557 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 15
16,238
650
16,670
35,500
32,049
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 6 / 15
16,377
655
9,507
25,755
25,666
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
12 / 8 / 9
17,734
709
28,955
26,562
10,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
ZeusPoseidonKukulkanAnubisKing Arthur

VS

Bans
KumbhakarnaZhong KuiVulcanHeraAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 17
17,025
681
16,760
21,318
33,212
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
19
11 / 7 / 9
19,195
768
25,796
14,796
4,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
17
7 / 9 / 13
17,889
716
27,116
29,577
30,344
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
60
23
Kills
21
21
Deaths
23
39
Assists
39
Player
Kills
Deaths
Assists
KDA
W
3
7
17
1.64
W
Scylla
11
7
9
2.21
L
5
7
15
1.79
L
6
6
15
2.25
L
12
8
9
2.06
W
Achilles
7
9
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,132
Damage
69,672
87,817
Taken
65,691
67,741
Mitigated
68,075
35,925
Healing
10,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,760
832
0
383
21,318
33,212
314
8,218
13,100
33,415
0
W
Scylla
25,796
2,354
0
540
14,796
4,519
2,203
6,737
8,059
80,627
0
L
16,670
3,627
0
12,914
35,500
32,049
0
16,122
19,378
0
60,064
L
9,507
4,523
4,262
8,303
25,755
25,666
37
12,860
12,895
0
34,320
L
28,955
1,874
4,179
6,267
26,562
10,026
1,123
14,524
12,038
90,734
0
W
Achilles
27,116
8,510
777
8,853
29,577
30,344
252
14,104
15,473
0
43,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,349
Gold Earned
54,109
252
Minions Killed
199
14
Camps Cleared
7
1,142,274
Distance Traveled
1,258,163
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
17,025
681
33
1
1
452,309
8
W
Scylla
19,195
768
132
5
5
385,230
7
L
Chaac
16,238
650
76
3
5
408,783
0
L
Horus
16,377
655
43
2
2
370,473
2
L
Yemoja
17,734
709
133
5
7
363,018
0
W
Achilles
17,889
716
34
1
1
420,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role