Player Matchup

Jormungandr
Jormungandr
Silver I
MRELEPHENTTRUNK
Jormungandr
Silver I
Level 127
God Stats
18W - 20L
1,531 SR
Queue Stats
37W - 38L
1,391 MMR
Party 1
Odin
Odin
Bronze III
RaveExponent21
Odin
Bronze III
Level 56
God Stats
0W - 1L
1,652 SR
Queue Stats
2W - 5L
1,412 MMR
Solo
Sol
Sol
Bronze III
TFTPandaBear
Sol
Bronze III
Level 48
God Stats
1W - 1L
1,466 SR
Queue Stats
2W - 4L
1,391 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 77
1,550 SR
1,398 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,642 SR
1,403 MMR
Sun Wukong
Sun Wukong
Gold IV
MagnusTata
Sun Wukong
Gold IV
Level 108
God Stats
4W - 0L
1,707 SR
Queue Stats
55W - 61L
1,398 MMR
Solo
Scylla
Scylla
Silver I
OGMateoCobiJ
Scylla
Silver I
Level 75
God Stats
3W - 5L
1,512 SR
Queue Stats
43W - 43L
1,375 MMR
Solo
Pele
Pele
Silver II
da sneaky manz
Pele
Silver II
Level 123
God Stats
8W - 6L
1,706 SR
Queue Stats
57W - 69L
1,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MRELEPHENTTRUNK
Jormungandr
12
3 / 5 / 2
10,223
730
11,051
14,314
14,393
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
1 / 4 / 2
7,836
560
3,857
7,358
5,226
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 7 / 3
9,856
704
7,545
11,158
2,848
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
PersephoneKumbhakarnaAchillesBacchusOlorun

VS

Bans
King ArthurKhepriZeusYemojaMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MagnusTata
Sun Wukong
11
1 / 0 / 12
9,743
696
7,947
12,338
11,983
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
13
7 / 1 / 5
10,697
764
7,121
5,477
1,804
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 5 / 7
11,592
828
12,134
13,806
4,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
16
16
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
MRELEPHENTTRUNK
Jormungandr
3
5
2
0.8
W
Sun Wukong
MagnusTata
Sun Wukong
1
0
12
7
W
Scylla
7
1
5
9.5
L
1
4
2
0.5
L
2
7
3
0.5
W
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,453
Damage
27,202
32,830
Taken
31,621
22,467
Mitigated
17,988
7,793
Healing
7,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
MRELEPHENTTRUNK
Jormungandr
11,051
3,209
528
3,419
14,314
14,393
22
3,868
10,446
33,273
0
W
Sun Wukong
MagnusTata
Sun Wukong
7,947
1,390
0
2,518
12,338
11,983
396
7,017
5,321
0
23,494
W
Scylla
7,121
160
0
1,774
5,477
1,804
1,058
3,074
2,403
27,417
0
L
3,857
1,514
0
1,101
7,358
5,226
0
1,110
6,248
0
11,886
L
7,545
1,575
0
2,745
11,158
2,848
0
2,401
8,757
24,096
0
W
12,134
3,480
0
3,628
13,806
4,201
1,122
8,858
4,948
0
45,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,915
Gold Earned
32,032
105
Minions Killed
154
3
Camps Cleared
9
626,799
Distance Traveled
822,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,223
730
45
3
1
242,593
0
W
Sun Wukong
9,743
696
33
2
2
306,913
0
W
Scylla
10,697
764
57
4
2
264,673
0
L
Odin
7,836
560
24
2
2
168,588
0
L
Sol
9,856
704
36
3
0
215,618
0
W
Pele
11,592
828
64
5
5
251,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role