Player Matchup

Nemesis
Nemesis
Baaaabs
Nemesis
Level 17
God Stats
34W - 52L
1,369 SR
Queue Stats
35W - 56L
1,267 Elo+
Solo
King Arthur
King Arthur
DrImPacT
King Arthur
Level 8
God Stats
2W - 4L
1,251 SR
Queue Stats
13W - 15L
1,346 Elo+
Solo
Zeus
Zeus
SuperSrbin30
Zeus
Level 26
God Stats
2W - 0L
1,631 SR
Queue Stats
25W - 13L
1,449 Elo+
Solo
Merlin
Merlin
Zalyka
Merlin
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Apollo
Apollo
fulgord7
Apollo
Level 29
God Stats
35W - 53L
1,263 SR
Queue Stats
106W - 140L
1,302 Elo+
Solo
Team Averages
Level 17
1,403 SR
1,373 Elo+

VS

Team Averages
Level 14
1,295 SR
1,303 Elo+
Pele
Pele
Kikoevora16
Pele
Level 18
God Stats
7W - 8L
1,355 SR
Queue Stats
14W - 25L
1,367 Elo+
Party 2
Khepri
Khepri
OzmeKsKunK
Khepri
Level 11
God Stats
2W - 7L
1,211 SR
Queue Stats
38W - 46L
1,301 Elo+
Party 1
Awilix
Awilix
Ripuru
Awilix
Level 14
God Stats
0W - 4L
1,063 SR
Queue Stats
16W - 36L
1,229 Elo+
Solo
Anubis
Anubis
Syphilis77
Anubis
Level 16
God Stats
14W - 15L
1,511 SR
Queue Stats
49W - 64L
1,300 Elo+
Party 1
Fenrir
Fenrir
dfrvieira
Fenrir
Level 10
God Stats
6W - 9L
1,336 SR
Queue Stats
12W - 24L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Baaaabs
Nemesis
20
9 / 13 / 16
16,957
1,060
23,209
34,630
15,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
DrImPacT
King Arthur
20
4 / 7 / 25
16,093
1,006
18,980
40,247
36,249
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
13 / 5 / 19
18,055
1,128
51,299
14,676
9,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Zalyka
Merlin
20
11 / 8 / 14
17,145
1,072
37,303
21,307
7,058
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
fulgord7
Apollo
19
0 / 5 / 10
13,223
826
3,331
10,336
3,801
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

36

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 4 / 14
18,908
1,182
32,797
35,504
13,811
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
OzmeKsKunK
Khepri
20
1 / 8 / 25
15,963
998
13,603
33,400
38,485
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
Ripuru
Awilix
20
4 / 15 / 18
14,536
909
11,529
28,779
9,698
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Syphilis77
Anubis
20
7 / 8 / 18
16,465
1,029
35,165
20,848
9,478
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
dfrvieira
Fenrir
20
8 / 2 / 21
16,556
1,035
20,375
22,915
24,778
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
134
37
Kills
38
38
Deaths
37
84
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Baaaabs
Nemesis
9
13
16
1.31
W
King Arthur
DrImPacT
King Arthur
4
7
25
2.36
L
18
4
14
6.25
L
Khepri
OzmeKsKunK
Khepri
1
8
25
1.69
L
Awilix
Ripuru
Awilix
4
15
18
0.87
W
13
5
19
4.5
L
Anubis
Syphilis77
Anubis
7
8
18
2
W
Merlin
Zalyka
Merlin
11
8
14
2.25
L
Fenrir
dfrvieira
Fenrir
8
2
21
9.25
W
Apollo
fulgord7
Apollo
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,122
Damage
113,469
121,196
Taken
141,446
71,352
Mitigated
96,250
6,465
Healing
17,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Baaaabs
Nemesis
23,209
12,970
0
2,805
34,630
15,050
0
15,053
19,577
0
41,211
W
King Arthur
DrImPacT
King Arthur
18,980
2,066
0
456
40,247
36,249
0
17,254
22,993
0
39,889
L
32,797
6,823
0
9,481
35,504
13,811
0
21,066
14,438
0
72,486
L
Khepri
OzmeKsKunK
Khepri
13,603
2,264
2,610
1,702
33,400
38,485
0
19,483
13,917
27,652
0
L
Awilix
Ripuru
Awilix
11,529
2,362
0
136
28,779
9,698
0
20,747
8,032
0
17,431
W
51,299
6,223
0
0
14,676
9,194
0
6,893
7,783
78,521
0
L
Anubis
Syphilis77
Anubis
35,165
3,587
0
2,107
20,848
9,478
0
13,041
7,807
80,003
0
W
Merlin
Zalyka
Merlin
37,303
2,397
483
2,107
21,307
7,058
0
8,111
13,196
69,875
0
L
Fenrir
dfrvieira
Fenrir
20,375
3,870
0
1,001
22,915
24,778
0
14,265
8,650
1,711
33,976
W
Apollo
fulgord7
Apollo
3,331
3,222
0
614
10,336
3,801
0
2,505
7,831
0
28,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,473
Gold Earned
82,428
296
Minions Killed
261
4
Camps Cleared
8
1,345,576
Distance Traveled
1,651,032
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,957
1,060
50
3
1
349,013
0
W
King Arthur
16,093
1,006
35
2
1
311,474
0
L
Pele
18,908
1,182
101
6
5
400,737
0
L
Khepri
15,963
998
20
1
0
310,390
0
L
Awilix
14,536
909
11
1
0
350,515
0
W
Zeus
18,055
1,128
47
3
0
289,760
0
L
Anubis
16,465
1,029
97
6
0
222,924
0
W
Merlin
17,145
1,072
90
6
1
237,352
0
L
Fenrir
16,556
1,035
32
2
3
366,466
0
W
Apollo
13,223
826
74
5
1
157,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role