PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.
PASSIVE - Enemies hit by your damaging abilities take an additional 50 (+6% of their Current Health) as Physical Damage over 2s. (Max 2 Stacks)
Evolved Soul Eater
PASSIVE - Your abilities heal you for 20% of the damage dealt to targets.
PASSIVE - 3% of your Mana is converted to Physical Power.
PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 20% of your Physical Power over 2s.
PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 350 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.
PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 8 Physical Power and 3% Physical Lifesteal.