2 months ago
1
Patch 9.6
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Free Agent - EU

Build Section
Starter
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+10
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+5% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Jungle Monsters take 4x the amount of damage and restore 3% Health and 5% Mana when they die if they are burned. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+7
Physical Power
+5
Physical Protection

Healing Potion

Healing Potion

This consumable heals 250 Health over 25 seconds.

Healing Potion

Healing Potion

This consumable heals 250 Health over 25 seconds.

Mana Potion

Mana Potion

This consumable heals 150 Mana over 25 seconds.

S8 Magic Shell

S8 Magic Shell

Using this item applies a shield to himself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s.

Finished Build
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+100
Health
+30
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 3% Health and 5% Mana when they die if they are burned. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+20
Physical Power
+40
Physical Protection
+25%
Attack Speed
+15
Hp 5

PASSIVE - Can only be built by Assassins or Warriors. While below 40% Health you become Berserk for 5s. Berserk provides 7% Damage Mitigation. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+50
Magical Protection
+150
Health
+20
Mp 5
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+25
Physical Power
+250
Health

PASSIVE - Enemies hit by your Basic Attacks have their Movement Speed reduced by 25% (15% for Ranged Basic Attacks) and have their Attack Speed reduced 20% for 1.25 seconds.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+55
Physical Protection
+55
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortifying Shell

Fortifying Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 40% reduced damage from Basic Attacks while the shield is active. When the shield is broken or expires, Allied Gods gain a new buff providing 15% Damage Mitigation and 20% Movement Speed for 3s. Cooldown - 130s.

Thorns of Sapping Strength

Thorns of Sapping Strength

Using this item reflects 35% of all damage you take, before mitigations, for the next 3 seconds, back to its owner as Magical Damage. If you are dealt 120 * your level damage while this effect is active, the effect will end early. While this is active enemies can only lifesteal from you for 75% of their total lifesteal. Each basic attack from enemy gods reduces the cooldown of this item by 0.5s. Cooldown - 80s.

Notes

If theyr is healer take Toxic Blade against Shogun's Kusari then take Pestilence or still Shogun's Kusari i would say , depend if the heal is vry that important like an Aphrodite heal , and after it depend if you see you take too much damage take the defense needed , the build change if the enemy comp have some decent heal otherwhise it doesnt change .

Skills Section
Lvling Order
Shield Bash
Shield Bash
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Bludgeon
Bludgeon
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Scourge
Scourge
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Eagle's Rally
Eagle's Rally
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Against ADC / Melee basic charachters
Shield Bash
Shield Bash
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Bludgeon
Bludgeon
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Scourge
Scourge
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Eagle's Rally
Eagle's Rally
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20