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2 days ago
30
Patch 6.3
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Dignitaѕ - NA

Easy Aphrodite guide, focusing mainly on healing and expelling damage.

If you have questions or need help you can find me on Twitter.com/IzanamiGG or on Discord at Izanami#5099

Main Build
Build Section
Notes

You can of course swap out items if it's situational. If you're getting focused out and need to grab some defense do so.

Heal Focus
Book of Thoth

Book of Thoth

+80
Magical Power
+250
Mana
+15
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). 6% of your Mana from items is converted to Magical Power. At 75 stacks this item Evolves, gaining 3% extra Mana to Power conversion.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+90
Magical Power
+200
Health
+7%
Movement Speed

AURA - Allied gods within 70 units have their Healing from abilities increased by 10%. If you have taken or dealt damage in the last 5s, their Healing from abilities is increased by an additional 15%.

Lotus Crown

Lotus Crown

+30
Magical Power
+60
Physical Protection
+20
Mp 5

PASSIVE - Any god affected by your ability heals gains 20 increased Physical and Magical Protection for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+150
Magical Power
+30
Mp 5

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Damage Focus
Book of Thoth

Book of Thoth

+80
Magical Power
+250
Mana
+15
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). 6% of your Mana from items is converted to Magical Power. At 75 stacks this item Evolves, gaining 3% extra Mana to Power conversion.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+130
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+70
Magical Power

PASSIVE - Your Magic Damage ignores 15% of enemy gods' Magic Protection. If the target has over 40 Magical Protections, this effect scales up to ignore a larger percentage of their protection. This caps at 45% Magical Penetration at 200 or more Magical Protection

Rod of Tahuti

Rod of Tahuti

+150
Magical Power
+30
Mp 5

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Damage Focus 2 w/ Anti Heal
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+65
Magical Power
+10
Magical Penetration

PASSIVE - Your damaging abilities reduce your target's Magical Protection by 10 for 5s (max. 5 Stacks).

Gem of Isolation

Gem of Isolation

+90
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 20% Slower for 1 seconds.

Rod of Tahuti

Rod of Tahuti

+150
Magical Power
+30
Mp 5

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Divine Ruin

Divine Ruin

+80
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing and regeneration for 8 seconds.

Leveling Order
Skills Section
Heal Focus Leveling Order
Kiss
Kiss
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Back Off!
Back Off!
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Love Birds
Love Birds
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Undying Love
Undying Love
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Damage Focus Leveling Order
Kiss
Kiss
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Back Off!
Back Off!
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Love Birds
Love Birds
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Undying Love
Undying Love
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Matchups
Gods Section
Strong Against
LokiAresAnubisVamanaAmaterasu
Notes

Healing + Her ult will help her against most assassins. Building Anti Heal items does put a damper on her healing output however.

Weak Against
Chang'eOdinAh PuchSobekBacchus
Notes

Aphrodite is great if her ultimate is up. If not, all gods w/ anti heal can burst her down pretty fast.

Items Used to Counter
Build Section
Notes

These Items Counter Aphrodite

Brawler's Beat Stick

Brawler's Beat Stick

+40
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing and regeneration for 8 seconds.

Pestilence

Pestilence

+80
Magical Protection
+200
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%.

Divine Ruin

Divine Ruin

+80
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing and regeneration for 8 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15
Penetration
+30%
Attack Speed
+10%
Movement Speed

PASSIVE - Enemies hit by your basic attacks gain 20% reduced healing, stacking up to 2 times and lasting 8s.

Cursed Ankh

Cursed Ankh

Using this item reduces the Healing received by all enemy gods within 55 units by 50% for 10s. Cooldown - 120s.

Horrific Emblem

Horrific Emblem

Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% for 5s. Their Attack Speed is also reduced by 15% for the duration. Cooldown - 130s.