22 days ago
15
Patch 6.3
Player Avatar

Dignitaѕ - NA

Discordia build.

Swap some items out to what you prefer.

If you have questions or need help you can find me on Twitter.com/IzanamiGG or on Discord at Izanami#5099

Main Build
Build Section
Notes

This is the main build I use for her since it works pretty well. She struggles a bit with cooldowns early and relies heavily on her 3 (Erratic Behavior) for cooldown. The only issue with that is, is that it is her escape if she finds herself in danger. So being forced to use it for cooldown VS a leap kind of sucks. Putting some early cooldown in her build doesn't hurt and helps you stay alive.

Build 1 gives you 20% CDR pretty early without sacrificing much power for the CD.

Build 2 focuses more on full cooldown to utilize her abilities for Crowd Control to help out her teammates. Her 2 (Strife) is a huge team fight ability since it forces enemies with Madness. Being able to spam her Ult (Golden Apple of Discord) in each team fight is important too. Bouts of AoE damage, Cripple, and Intoxication.

Build 3 for antiheal if the enemies have healers | lifesteal.

Build 1
Shoes of the Magi

Shoes of the Magi

+55
Magical Power
+10
Magical Penetration
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+100
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 2 seconds.

Soul Gem

Soul Gem

+65
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 30% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.

Gem of Isolation

Gem of Isolation

+90
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 20% Slower for 1 seconds.

Soul Reaver

Soul Reaver

+130
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+70
Magical Power

PASSIVE - Your Magic Damage ignores 15% of enemy gods' Magic Protection. If the target has over 40 Magical Protections, this effect scales up to ignore a larger percentage of their protection. This caps at 45% Magical Penetration at 200 or more Magical Protection

Build 2
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+100
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 2 seconds.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Spear of the Magus

Spear of the Magus

+65
Magical Power
+10
Magical Penetration

PASSIVE - Your damaging abilities reduce your target's Magical Protection by 10 for 5s (max. 5 Stacks).

Rod of Tahuti

Rod of Tahuti

+150
Magical Power
+30
Mp 5

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Build 3
Shoes of the Magi

Shoes of the Magi

+55
Magical Power
+10
Magical Penetration
+18%
Movement Speed

Divine Ruin

Divine Ruin

+80
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing and regeneration for 8 seconds.

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Shaman's Ring

Evolved Shaman's Ring

+110
Magical Power
+10%
Cooldown Reduction

PASSIVE - Successfully hitting a god with a damaging ability causes them to become debuffed, taking 10% additional damage from all your damage sources for 10s.

Spear of the Magus

Spear of the Magus

+65
Magical Power
+10
Magical Penetration

PASSIVE - Your damaging abilities reduce your target's Magical Protection by 10 for 5s (max. 5 Stacks).

Soul Reaver

Soul Reaver

+130
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Notes

Since you're sacrificing your second item for a team item (Antiheal) rush a bit of cooldown to compensate afterwards. A Chronos Pendant works well here for its passive on top of the 20% it already has. Shamans ring for Discordia works pretty well since it debuffs the enemy and gives her movement speed. Since she only has a tiny leap as an escape the extra 10% speed may help her out.

Leveling Order
Skills Section
Primary Order
Unruly Magic
Unruly Magic
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Strife
Strife
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Erratic Behavior
Erratic Behavior
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Golden Apple of Discord
Golden Apple of Discord
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Notes

Focus leveling her 1 (Unruly Magic) first since it's her clear and main poke if you can't land her 2 (Strife). Her mini's do a decent amount of damage mid/late game so they could help secure a kill for ya.

Matchups
Gods Section
Strong Against
Cu ChulainnCerberusZeusOdin
Notes

She's good against Gods without crazy CC. She can 'jump' abilities if timed correctly.

Weak Against
AgniArachneAwilixHou YiHadesPoseidonArtioNox
Notes

For the obvious reasons Discordia is weak against cripples, silences, most CC. Awilix because she can be pulled from her leap etc. Agni since his bomb take up the whole area of her 3 so regardless she isn't really safe. CC bad >:(