
Hunter's Blessing
+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Spiked Gauntlet

Healing Potion
This consumable heals 250 Health over 25 seconds.

Healing Potion
This consumable heals 250 Health over 25 seconds.

Mana Potion
This consumable heals 150 Mana over 25 seconds.

Mana Potion
This consumable heals 150 Mana over 25 seconds.
Relic slot based on matchup. I go Med if they dont have CC to farm longer before backing.

Devourer's Gauntlet
PASSIVE - Killing an enemy god or minion gives you stacks of +.5 Physical Power and +.2% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. Stacks up to 70 times.

Heartseeker
PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 5% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

The Executioner
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Wind Demon
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed and Movement Speed by 20% for 5s.

Deathbringer
PASSIVE - Critical Strike bonus damage dealt is increased by 30%.
Substitute anti heal and penetration as needed for matchup. For relics, if they dont have pressure or threat, I usually go Blink second slot for some engaging. Or if I didnt have beads already, Ill grab beads for CC.




Max her two for clearing and early poke. I usually engage using her 1 and 3. The 1 can crit and gives you a huge attack speed bonus to get damage pumped out, and the dot cleans up squishies that get out on little health nicely. Be careful using her 3 for escaping ganks because smart junglers use it to keep you in place by purposely letting you hit them with and stop you short.