4 years ago
3
Patch 7.3
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Ducks For Free - Unknown

Build Section
Starter Items
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Healing Potion

Healing Potion

This consumable heals 250 Health over 25 seconds.

Healing Potion

Healing Potion

This consumable heals 250 Health over 25 seconds.

Mana Potion

Mana Potion

This consumable heals 150 Mana over 25 seconds.

Mana Potion

Mana Potion

This consumable heals 150 Mana over 25 seconds.

Notes

Relic slot based on matchup. I go Med if they dont have CC to farm longer before backing.

Final build
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Notes

Substitute anti heal and penetration as needed for matchup. For relics, if they dont have pressure or threat, I usually go Blink second slot for some engaging. Or if I didnt have beads already, Ill grab beads for CC.

Usual Skill Path
Skills Section
Basic Skill Path
Viper Shot
Viper Shot
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Acid Spray
Acid Spray
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Lacerate
Lacerate
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Petrify
Petrify
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Notes

Max her two for clearing and early poke. I usually engage using her 1 and 3. The 1 can crit and gives you a huge attack speed bonus to get damage pumped out, and the dot cleans up squishies that get out on little health nicely. Be careful using her 3 for escaping ganks because smart junglers use it to keep you in place by purposely letting you hit them with and stop you short.