Target only softer gods like midlaners and carries first, Ravana is amazing at ambushing enemies so utilize it as much as you can. Utilize the lifesteal given to you in the build heal of camps and minion lanes to recover quickly so you can rejoin the fight nearby. Remember to not use your 2nd ability too early. Play as a team!!!!
Bumba's Dagger
PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.
Mace
Hand of the Gods
This consumable deals 20000 True damage to Jungle Monsters around you. This only affects Monsters on your side of the Jungle.
Multi Potion
This consumable heals 125 Health and 75 Mana over 25 seconds.
Multi Potion
This consumable heals 125 Health and 75 Mana over 25 seconds.
Multi Potion
This consumable heals 125 Health and 75 Mana over 25 seconds.
Baron's Brew
Rum from Baron Samedi's personal cabinet. This consumable heals 140 Health and 100 Mana over 20 seconds per use. Comes with 3 uses that are refilled if you enter the Fountain, sells for 0 gold.
Or if you have a Baron on your team take Barons Brew
Bumba's Spear
PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.
Jotunn's Wrath
Y10 Evolved Soul Eater
PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.
Heartseeker
PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.
Y10 Bloodforge
PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.
Instead of Bloodforge you can go Brawlers or Void shield maybe even shifters shield. Take whatever relic you want as your second relic.
Strong against anyone who doesnt have teammates around and softies, implement ambushing and correct timing on your 2nd ability.
Odin because of his shield, leap and ult. Geb because of his CC and shield. Mercury because most Mercury players build crit on him, he can crit you out of existance if you are not cautious. Nox because of silence in her 3 and root in 1 it can be tricky sometimes. Aphro because of her healing, cc immune ult and her second ability but you could probably kill her on your own if you are in a 1v1 situation just use your 2 cautiously and you will be fine but in a teamfight it can get hard to get to her.