2 years ago
1
Patch 9.9
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Decending Dawn - NA-West

This build is widely underrated for its potential! no more of this tank Yemoja or damage Yemoja bs! Yemoja was made to be a healer! Don't believe me? Try my build and you will be amazed how much you can spam her heals.

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Skills Section
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Bouncing Bubble (Moonstrike)
Bouncing Bubble (Moonstrike)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Mending Waters
Mending Waters
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Riptide
Riptide
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
River's Rebuke
River's Rebuke
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Notes

Max heal ability can spam them once you get 40% cdr with Chronos, spear, and blue buff ( in arena).

Untitled Build Section
Build Section
Notes

For healing Yemoja, max cdr is a must, and spear of desolation gives Yemoja an extra cast of heal every time someone dies around her which is great for an arena where you can spam team-wide heals. + it lowers your ult cd for even more spam when using ult.

Build in this order, get Fae-Blessed Hoops 5th item if the enemy team has a lot of magic damage, and get Pythagorems piece when there is none or when there are allies that can utilize the lifesteal and bonus damage over the %hp shields

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5th item choices
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

6th item

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Build Section
Notes

If you're wondering how to counter this build because its broken fear not just tell your team to get more than one of this relic and you should be good.

Untitled Build