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2 days ago
29
Patch 6.3
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Dignitaѕ - NA

A quick and easy guide for Ah Puch in Arena. Gold spooling is pretty high so you'll be able to obtain the more expensive items easier than you would in other modes.

If you have questions or need help you can find me on Twitter.com/IzanamiGG or on Discord at Izanami#5099

Main Build
Build Section
Notes

Your main go-to build and alternative options. yeet

Finished Build
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+90
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 20% Slower for 1 seconds.

Spear of the Magus

Spear of the Magus

+65
Magical Power
+10
Magical Penetration

PASSIVE - Your damaging abilities reduce your target's Magical Protection by 10 for 5s (max. 5 Stacks).

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+130
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+70
Magical Power

PASSIVE - Your Magic Damage ignores 15% of enemy gods' Magic Protection. If the target has over 40 Magical Protections, this effect scales up to ignore a larger percentage of their protection. This caps at 45% Magical Penetration at 200 or more Magical Protection

Build Against Healers
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+90
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 20% Slower for 1 seconds.

Divine Ruin

Divine Ruin

+80
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing and regeneration for 8 seconds.

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+130
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+70
Magical Power

PASSIVE - Your Magic Damage ignores 15% of enemy gods' Magic Protection. If the target has over 40 Magical Protections, this effect scales up to ignore a larger percentage of their protection. This caps at 45% Magical Penetration at 200 or more Magical Protection

Alternate Builds - Mana
Book of Thoth

Book of Thoth

+80
Magical Power
+250
Mana
+15
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). 6% of your Mana from items is converted to Magical Power. At 75 stacks this item Evolves, gaining 3% extra Mana to Power conversion.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+90
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 20% Slower for 1 seconds.

Spear of the Magus

Spear of the Magus

+65
Magical Power
+10
Magical Penetration

PASSIVE - Your damaging abilities reduce your target's Magical Protection by 10 for 5s (max. 5 Stacks).

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+100
Magical Power
+200
Mana

PASSIVE - If you drop below 40% Health, you gain a shield equal to 20% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Alternate Build- Tanky Boi
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+90
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 20% Slower for 1 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Stone

Void Stone

+150
Health
+20
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+20
Magical Power
+60
Physical Protection
+100
Health

AURA - Enemy gods within 55 units have their Physical Power reduced by 30.

Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.

Leveling Order
Skills Section
Primary Order
Undead Surge
Undead Surge
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Corpse Explosion
Corpse Explosion
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Fleeting Breath
Fleeting Breath
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Empty the Crypts
Empty the Crypts
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Matchups
Gods Section
Strong Against
HerculesHelAphroditeCamazotzRaTerraChaac
Notes

Puch's 3 stuns on an ability heal. His ult also stacks antihealing. Pair that with a Divine Ruin. Yikers.

Weak Against
BastetAwilixLokiFenrirArtioAthenaOdin
Notes

Since Ah Puch doesn't have an escape and is a burst mage, most assassins can take him down easily. Same for warriors/guardians. He's a sitting duck but he does output some ridiculous damage. Protect him and he'll carry w/ damage.

Works Well With
AthenaHelTerraYmirAres
Notes

Anyone who can generally bring together a group of enemies so Ah Puch can toss his combo on is great. He works well with most guardians, but keep in mind that if he gets locked down he's screwed. So pair him w/ a tank and a warrior to peel for the backline so he can do as much damage as possible.

Items to Counter Ah Puch
Build Section
Relics/Items
Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 180s.

Horrific Emblem

Horrific Emblem

Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% for 5s. Their Attack Speed is also reduced by 15% for the duration. Cooldown - 130s.

Shield of Thorns

Shield of Thorns

Using this item reflects 40% of all damage you take, before mitigations, for the next 5s, back to its owner as Magical Damage. If you are dealt 150 * your level damage while this effect is active, the effect will end early. Cooldown - 120s.

Winged Blade

Winged Blade

+300
Health
+20%
Crowd Control Reduction
+10%
Movement Speed

PASSIVE - When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.