+75 Health +3 Reduction of All Damage Taken +40 Health And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.
Chalice of Healing
This consumable heals 250 Health over 25 seconds per use. Comes with 3 uses that are refilled if you enter the Fountain, sells for 0 gold.
This consumable heals 125 Health and 75 Mana over 25 seconds.
Using this item places a ward that lasts 60 seconds. Vision Shard can be upgraded to a new relic once you reach Level 12. Cooldown - 120s.
Using this item allows you to teleport to any allied tower while Rooted in place. This effect is not interrupted by damage but is interrupted by hard Crowd Control. Cooldown - 200s.
PASSIVE - Anytime you hit an Enemy god with an Ability you are healed for 2.5% of your maximum Health and Mana. This can only trigger once per ability per god and subsequent heals after the first from a single ability only heal for half of the original amount.
AURA - ALL enemies within 25 units are dealt 40 Magical Damage per second.
AURA - Enemy gods within 55 units have their Magical Power reduced by 50.
Hide of the Nemean Lion
PASSIVE - Reflects 15% of all Basic Attack damage back to the attacker as Physical Damage.
PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to your Protections for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 50% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.
Teleport Glyph Upgrade
Using this item allows you to teleport to any allied tower or ward while Rooted in place. This effect is not interrupted by damage but is interrupted by hard Crowd Control. Cooldown - 200s.
Shield of Thorns Upgrade
Using this item reflects 40% of all damage you take, before mitigations, for the next 5 seconds, back to its owner as Magical Damage. If you are dealt 150 * your level damage while this effect is active, the effect will end early. While this is active enemies can only lifesteal from you for 50% of their total lifesteal. Cooldown - 120s.
In late game replace Gladiator's Shield for Gauntlet of Thebes ,or Mantle of Discord if they are more closer of you all the time in teamfight,and sell Gladiatior's Shield and rotate for take assist or assist to kill for stacking him,that's would make more protections stack and an even more bigger shield explosion for Pridwen,after buy Elixir of Speed for 1500 gold's,and sell Warrior Tabi for Masamune or Hearthseeker for more power.
Cu Chulainn is strong against healing solo laner most of their cause of "Barbed Spear",for the anti-heal effect of 50% and pressure them too in early with this abilitie.When they need to heal or when your pokes work and you will want to finish them before their heal and get away.
Cu chulainn is weak to arachne and all late game stuff like Bakasura and mercure too cause they axed on auto's and cu chulainn is better at abilities,but if you active your "Shield of Thornes" with the recoil dammages and Hide of the Nemean Lion you will get them if you play it smart.