4 months ago
1
Patch 9.12
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Free Agent - EU

CONQUEST
Build Section
STARTER
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 20 (+1 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chalice of Healing

Chalice of Healing

This consumable heals 250 Health over 25 seconds per use. Comes with 3 uses that are refilled if you enter the Fountain, sells for 0 gold.

Multi Potion

Multi Potion

This consumable heals 125 Health and 75 Mana over 25 seconds.

Multi Potion

Multi Potion

This consumable heals 125 Health and 75 Mana over 25 seconds.

Multi Potion

Multi Potion

This consumable heals 125 Health and 75 Mana over 25 seconds.

Teleport Fragment

Teleport Fragment

Using this item allows you to teleport to any allied structure while Rooted in place. This effect is not interrupted by damage but is interrupted by hard Crowd Control. Cooldown - 220s.

Carapace Shard

Carapace Shard

Your next basic attack within 3s steals 20 Physical and Magical Protections from the next enemy god hit. Both the buff and debuff last for 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

FINISHED BUILD
Axe of Animosity

Axe of Animosity

+35
Physical Protection
+35
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Berserker's Shield

Berserker's Shield

+60
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 50% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+250
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1 Per Level) Magical Damage per second.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+10
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 15% reduced Healing and 5% reduced Attack Speed while you gain 5% increased Attack Speed, stacking up to 4 times and lasting 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heroic Teleport

Heroic Teleport

Using this item allows you to teleport to any allied structure or ward while Rooted in place. This effect is not interrupted by damage but is interrupted by hard Crowd Control. After teleporting you gain slow immunity, 20% Movement Speed and 40 Protections for 10s. Cooldown - 130s.

Thorns of Sapping Strength

Thorns of Sapping Strength

Using this item reflects 35% of all damage you take, before mitigations, for the next 3 seconds, back to its owner as Magical Damage. If you are dealt 140 * your level damage while this effect is active, the effect will end early. While this is active enemies can only lifesteal from you for 50% of their total lifesteal. Each basic attack from enemy gods reduces the cooldown of this item by 0.5s. Cooldown - 80s.

Skills Section
Clear the Path
Clear the Path
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Armored Umbrella
Armored Umbrella
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Umbrellarang
Umbrellarang
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Colossal Fury
Colossal Fury
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20