1 year ago
1
Patch 7.7
Player Avatar

Requisbois - NA-West

this build is a nice way to support lanes early game with syl heal and mana and killing of enemys really fast.

i tend to use blink as a starter and then ult wisp root pull and auto spam.

root boots is to help close the gap if blink is on cooldown or to keep em in place after ult in a team fight.

in early game it is nice to plant flowers in mid and duo tower then start like normal jungle.

when you visit lanes always use wisp to heal and keepem in lane longer.

Main Build
Build Section
Starting Build
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+10
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die if they are burned. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Blink Rune

Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s.

Finished Build
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+100
Health
+30
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die if they are burned. This effect can stack up to 4 times.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+8%
Magical Lifesteal
+8
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+90
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 10 seconds.

Corrupted Blink Rune

Corrupted Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. On teleporting, slow all enemies’ Movement Speed and Attack Speed by 15% within a 25 unit radius for 2.5s. Cooldown - 120s.

Entangling Wings

Entangling Wings

Using this item increases the Movement Speed of allied gods within 55 units by 25% for 5s and makes them immune to Slows. On use, this Relic also Roots Enemies in the area for 1s. Cooldown - 110s

Leveling Order
Skills Section
Primary Order
Verdant Growth
Verdant Growth
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Wisps
Wisps
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Nature's Grasp
Nature's Grasp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Wrath of Terra
Wrath of Terra
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20