4 months ago
1
Patch 7.1
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Arena das POCs - Brazil

NÃO É UMA BUILD, mas uma LISTA de itens para Assassinos

Lista
Build Section
Notes

Assassinos são personagens de dano físico a curta distância e burst (explosões) de dano.

Tipos de Item
Notes

O foco são em itens de dano e utilidades, bem como em itens que permitam entrar e sair de brigas vivo.

Dano de Habilidade
Transcendence

Transcendence

+35
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). 3% of your Mana is converted to Physical Power. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shifter's Shield

Shifter's Shield

+35
Physical Power
+15
Physical Protection

PASSIVE - While over 75% Health, you gain +35 Physical Power. While under 75% Health, you gain +35 Magical Protections and +35 Physical Protections.

The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 40% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+75
Physical Power
+10
Physical Penetration
+200
Mana
+20
Mp 5

PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

Soul Eater

Soul Eater

+40
Physical Power
+200
Mana
+10%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Each time anything dies within 80 units, you gain a stack. Gods, Large Jungle monsters, and Jungle bosses provide 5 stacks. At 75 Stacks Soul Eater Evolves, gaining +20 Physical Power, +5% Physical Lifesteal and allowing your Physical abilities to heal you for 15% of the damage dealt.

Brawler's Beat Stick

Brawler's Beat Stick

+40
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing and regeneration for 8 seconds.

Notes

Intes bons para Assassinos que escalam melhor com habilidades

Transcendência - Poder + MP - Converte % do MP em poder.

Escudo do Transmorfo - Poder + Defesas.

Triturador - Poder + Atk Speed + Pen - Dano Extra nas habilidade de dano com base no seu poder físico.

Cólera de Jotun - CDR + Pen.

Lamento da Hidra - Após usar uma habilidade seu próximo ataque básico dá dano extra baseado numa % do seu poder.

Devoradora de Corações - Suas habilidades dão dano com base na vida máxima do inimigo.

Devorador de Almas - Roubo de vida por skills. Dano físico só tem roubo vida por AA, esse item permite roubar vida por skills.

Porrete do Arruaceiro - Dano + Pen + Suas skills reduzem a cura do inimigo

Dano de Auto Ataque
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 10, and increase your physical protection by 10 for 3s (max. 3 Stacks).

Hastened Katana

Hastened Katana

+25
Physical Power
+20%
Attack Speed
+10%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+20
Physical Power
+30
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 3% Critical Strike Chance. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+40
Physical Power
+25
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Notes

Espada Corta Pedra - Diminui defesa física do inimigo e aumenta a sua, ambos temporários, ao acertar AA.

Katana Acelerada - Ao acertar um ataque básico remove perda de velocidade


Fúria - Aumenta chance de crítico

Arauto da Morte - Aumenta dano de críticos

Malícia - Reduz Intervalo de skills ao acertar críticos

Lâmina Dourada - Seus ataques básicos também dão dano em inimigos próximos ao alvo.

Roubo de Vida
*Asi

*Asi

+15%
Physical Lifesteal
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 25% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.5 Physical Power and +.2% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. Stacks up to 70 times.

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Soul Eater

Soul Eater

+40
Physical Power
+200
Mana
+10%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Each time anything dies within 80 units, you gain a stack. Gods, Large Jungle monsters, and Jungle bosses provide 5 stacks. At 75 Stacks Soul Eater Evolves, gaining +20 Physical Power, +5% Physical Lifesteal and allowing your Physical abilities to heal you for 15% of the damage dealt.

Notes

Asi - +atk speed - Roubo de vida, aumenta o roubo de vida temporariamente com vida abaixo de 35%.

Luva do devorador - Item de Stack -aumenta poder e roubo de vida.

Forja de Sangue - ganha um escudo somente após uma kill (difícil conseguir bom uso)

Devorador de Almas - Roubo de vida por skills. Dano físico só tem roubo vida por AA, esse item permite roubar vida por skills.


Para assassinos, que tem a capacidade de matar rapidamente e precisam sair das brigas depois, a Forje de Sangue tem muito valor. Assassinos que precisam permanecer na briga por longos períodos podem preferir outros (principalmente Asi ou Devorador de Almas).

Defesa
Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.

Magi's Cloak

Magi's Cloak

+15
Physical Protection
+15
Magical Protection
+300
Health

PASSIVE - Protects you from a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Notes

Os itens defensivos auxiliam na sobrevivência. Outros itens podem ser feitos conforme a necessidade.

Manto da Discordia - 10% CDR e dá stun em área se sua vida cair abaixo de 30% do total.


Capa do Sábio - "Bolha" - Absorve um CC a cada 70 segundos. Melhor para personagens com pouca defesa.