2 years ago
2
Patch 9.6
Player Avatar

Mønke Mafia - Unknown

Main Build
Build Section
Notes

This build will allow you to do lots of damage with 40% cooldown and 30% pen. You can get a soul reaver or a book of the dead instead of spear of deso if you need to shred tanks or be more survivable.

Starting Build
Sands of Time

Sands of Time

+20
Magical Power
+5
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Healing Potion

Healing Potion

This consumable heals 250 Health over 25 seconds.

Healing Potion

Healing Potion

This consumable heals 250 Health over 25 seconds.

Multi Potion

Multi Potion

This consumable heals 125 Health and 75 Mana over 25 seconds.

Finished Build
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Defensive Builds
Against Magical
Against Physical
Leveling Order
Skills Section
Primary Order
Zephyr
Zephyr
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Slipstream
Slipstream
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Whirlwind
Whirlwind
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Spirit Of The Nine Winds
Spirit Of The Nine Winds
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Matchups
Gods Section
Strong Against
AnubisDiscordiaRaijinScyllaYu HuangAgniAh PuchVulcanRaThe Morrigan
Weak Against
TiamatMerlinJanusZeusThoth