+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.
Shoes of Focus
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Staff of Myrddin
PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.
PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.
PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.
Redução de intervalo máxima, para fazer uso das skills constantemente.
Cajado de Mirmidon - uso de uma skills duas vezes após ultar (evitar usar a 2, pois a skills já não tem CD).
Garra de Bancroft - Para reduzir a perda de dano no estado da passiva
Triturador de Almas - Cada planta que atingir um inimigo tirará o dano base + porcentagem de vida.
Potion of Power
This consumable increases your Physical Power by 40, Magical Power by 70 and Cooldown Reduction by 10% for 5 minutes or until you are killed.
PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.
Rod of Tahuti
PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.
PASSIVE - Enemies hit by your abilities have 40% reduced healing and regeneration for 8 seconds.
Gem of Isolation
PASSIVE - Enemies hit by your damaging abilities will move 20% Slower for 1 seconds.
PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.
Para substituir a redução de intervalo da bota, basta a poção de poder.
Assim, são necessários dois itens para fechar a build. As opções são
Cajado Etéreo - Dano extra com base na % de vida total do inimigo a cada 15s.
Cajado de Toth - Dano extra em inimigos com menos da metade da vida.
Ruína Divina - Contra inimigos que se curem
Gema o Isolamento - Opção para cc extra.
Moeda de Caronte - Penetração para inimigos que estão fazendo defesa mágica.