4 months ago
1
Patch 6.3
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DadsthatNÜT - NA

This is the complete guide for players that wanted to try Cu Chulainn for the first time, or players that want to play him more effectively.

Basic Build
Build Section
Notes

This build is a decently strong and very trustworthy build.

Core Build
Notes

Cu Chulainn is a very strong god that can be built many different ways depending on in game situations:

Starter Items (any team comp)
Warrior's Blessing

Warrior's Blessing

+75 Health +3 Reduction of All Damage Taken +40 Health And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Healing Potion

Healing Potion

This consumable heals 250 Health over 25 seconds.

Multi Potion

Multi Potion

This consumable heals 125 Health and 75 Mana over 25 seconds.

Notes

Depending on game mode, of course, you will always want to start with a blessing, boots, and potions.

I normally start with warriors blessing solely because the extra health bonus and health restored could very easily give this God the upper hand against any opponent you might face.

Boots will give you the minor movement speed you might need early gave on top of a slight boost in power that could make early game much easier on the competitive level.

Because this god does not rely on mana for any of his abilities, the two health potions can keep you in the game much longer than a god that needs mana to push.

Core items (balanced enemy team)
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+20%
Attack Speed
+18%
Movement Speed

Gladiator's Shield

Gladiator's Shield

+20
Physical Power
+30
Physical Protection
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an Ability you are healed for 2.5% of your maximum Health and Mana. This can only trigger once per God hit per Ability.

Mystical Mail

Mystical Mail

+300
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 40 Magical Damage per second.

Ancile

Ancile

+40
Physical Power
+50
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+25
Physical Power
+20%
Attack Speed
+10%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Notes

I start with Ninja Tabi on this god. Due to his already overwhelming power throughout early, mid, and late game I prefer to have the extra attack speed than the power boost. Because Cu Chulainn focuses on his rage building (by attacking and getting attacked), this allows for faster rage build while still providing some extra power.

Next I normally build Gladiators's Shield for the health restored. This alone change keep you in the game and let you be more aggressive than comfortable giving you an early game push advantage. Add the physical protection, cool-down reduction and power boost to make the deal sweeter and this item becomes the perfect addition to Cu Chulainn's build. (I sometime build this item first if the team is all physical or primarily)

The next item built is normally Mystical Mail. I build this solely to add onto the aura power Cu Chulainn has already built into his kit. This extra damage not only does some serious damage while in a fight, but also fills your rage as you go due to it being considered an attack. Another advantage is the fact that this item does a conflicting magic damage compared to Cu Chulainn's physical damage. This alone makes it a very good item in a 1v1 situation. Of course, the health bonus, CCR and physical protections are a huge bonus as well.

After that I build Ancile. The physical power and magical protections that come with a slight cool-down reduction can make for a very good item for a very aggressive god. It boosts the players ability to survive and the stunning shock-wave is very nice if you need to push a mage in a pinch.

Hastened Katana is a fun and unexpected addition to Cu Chulainn's build. This allows the god to effortlessly follow his target, build rage super fast due to the overwhelming attack speed bonus, and gives a movement speed and power boost to make everything sweeter. I highly suggest this.

Finally, I build Crusher. The sole purpose of this item in my build is for the passive DoT that super effective with Cu Chulainn's kit. It's a very useful tool anytime in the game and the attack speed, and power is a great addiction. I also build this as the only source of penetration in this build for a little something against players building against you.

Build against magic
Shogun's Kusari

Shogun's Kusari

+60
Magical Protection
+20
Mp 5
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

AURA - Allied gods within 70 units have their Attack Speed increased by 20%.

Talisman of Energy

Talisman of Energy

+60
Magical Protection
+300
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 2% Movement Speed, 2% Attack Speed, and 10MP5 per stack. Lasts 8s and stacks up to 6 times.

Notes

I will build these two items to counter a magic only team or a magic dps character in a 1v1 situation:

I would replace Gladiator's Shield with Shogun's Kusari for starters. The magic protection is agoing to be the primary reason for the switch, but of course the item comes with a decent amount of cool-down reduction and CCR. The other major benefit is the atack speed that comes with this item. This is great for rage building and being aggressive towards a ranged magic user.

I would then replace Mystical Mail with Talisman of Energy. Again, the protections is what we are after, but the health is sweet. The passive on this item is also very crucial when it comes to aggresion in a 1v1 or otherwise chasing. the extra attack speed and movement is the cherry on top with this item.

Build against physical
Berserker's Shield

Berserker's Shield

+25
Physical Power
+15
Physical Protection
+10%
Attack Speed

PASSIVE - Anytime you hit an Enemy with a Basic Attack you are healed for 1% of your maximum Health and Mana. Basic Attacks that hit multiple enemies will restore 0.5% of your maximum Health and Mana after the first.

Notes

Because the core build is already very physical protection heavy due to the passives of some of the items, not much more is needed for a 1v1 against a physical god or a primarily physical team:

I would suggest replacing Ancile with Berserker's Shield. This will give you a little boost with the protections and a large boost with attack speed, and it will also give a little kick with your own power. On top of that comes the passive life steal with the item that stacks really well the your attack speed heavy core build. It keeps the player in the game and VERY aggressive in a 1v1.

Skill Tree Progression
Skills Section
All around basics
Barbed Spear (Ground Slam)
Barbed Spear (Ground Slam)
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Vent Anger
Vent Anger
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Salmon's Leap (Furious Charge)
Salmon's Leap (Furious Charge)
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Spear of Mortal Pain (War Cry)
Spear of Mortal Pain (War Cry)
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