Specialist's Blessing
+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.
Shoes
Chalice of Mana
This consumable heals 150 Mana over 25 seconds per use. Comes with 3 uses that are refilled if you enter the Fountain, sells for 0 gold
Specialist start gives Aphrodite 10% Cool-down reduction at the beginning as well as mana regeneration. Chalice of Mana is a personal preference and a way to have mana sustain in case you don't get blue buff at the beginning.
Guardian's Blessing
+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.
Shoes
Chalice of Mana
This consumable heals 150 Mana over 25 seconds per use. Comes with 3 uses that are refilled if you enter the Fountain, sells for 0 gold
Both Guardian and Warrior are good blessings for games where they have a lot of engage and you need survivability.
Evolved Specialist's Blessing
+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!
Shoes of Focus
Shield of Regrowth (Deprecated)
PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.
Genji's Guard
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
My standard utility support Aphrodite; defensive stats from Genji's Guard and Lotus Crown, movement speed boost from Shield of Regrowth to engage and disengage quickly, Rod of Asclepius for a boost to healing and base movement speed.
Guardian's Blessing
+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.
Shoes of Focus
Genji's Guard
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
Spirit Robe
PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.
Unlike most Gods ran as supports, Aphrodite is very squishy and needs defensive stats to survive. Genji's Guard gives Aphro magical protection while allowing more uptime on her abilities, Spirit Robe helps fight heavy cc teams, Lotus Crown for more physical protection while providing an ally a protections when they are healed by her. Last option is up to personal preference or situation.
Y10 Book of Thoth
PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.
Shoes of Focus
Chronos' Pendant
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Rod of Tahuti
PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.
You can swap out Chronos Pendant for Breastplate of Valor against heavy physical damage teams while still getting 20% cool-down reduction or Genji's Guard against Magical based teams. Book of Thoth isn't as reliable to stack as support in general but if you are able to stack it, the amount of power you gain = more healing.
S8 Magic Shell
Using this item applies a shield to himself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s.
S8 Meditation Cloak
Using this item restores 75 Health + 12 Health per level and 30% Mana to all Allied gods within 35 units. Cooldown - 120s.
You can never go wrong with Heavenly Wings or Magic Shell. Meditation Cloak is an option if your allies take Heavenly Wings or you prefer to have some extra sustain.
If the enemy team contains alot of healing Cursed Ankh can be an option. Belt of Frenzy is great if you're team is heavy basic attacking champs. Horrific Emblem is an option against teams who rely on engaging and chasing down enemies.
Aphrodite struggles against champions who contain anti-heal in their kits.