25 days ago
31
Patch 6.3
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Dignitaѕ - NA

So basically, if you play Loki you're scummy so you might as well have a good build with him. Ya know?

If you have questions or need help you can find me on Twitter.com/IzanamiGG or on Discord at Izanami#5099

Main Build
Build Section
Notes

A few build suggestions.

AA canceling helps in these builds, being able to basic between his abilities will cause your enemies to take a crap ton more damage.

With build 3 you can sub the hammer for a Bloodforge if you're feeling extra spicy.

Build 1
Transcendence

Transcendence

+35
Physical Power
+300
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). Additionally, 3% of your Mana is converted to Physical Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 50% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Build 2
Warrior Tabi

Warrior Tabi

+40
Physical Power
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 50% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+30
Physical Power

PASSIVE - Your Physical Damage ignores 15% of enemy gods' Physical Protection. If the god has over 65 Physical Protections, this effect scales up to ignore a larger percentage of their protection. This caps at 40% Physical Penetration at 200 or more Physical Protection.

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Build 3
Transcendence

Transcendence

+35
Physical Power
+300
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). Additionally, 3% of your Mana is converted to Physical Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 50% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+75
Physical Power
+10
Physical Penetration
+200
Mana
+20
Mp 5

PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 400 Physical Power.

Runeforged Hammer

Runeforged Hammer

+50
Physical Power
+200
Health

PASSIVE - Enemies take 15% increased damage from you if they are affected by Crowd Control. Does not include Knockbacks, Blinds, or Grabs.

Leveling Order 1
Skills Section
Primary Order
Vanish
Vanish
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Decoy
Decoy
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Aimed Strike
Aimed Strike
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Assassinate
Assassinate
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Untitled Skill Leveling
Vanish
Vanish
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Decoy
Decoy
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Aimed Strike
Aimed Strike
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Assassinate
Assassinate
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Notes

With AA canceling leveling his 3 w/ hydras and heartseeker???? Big yikers for the enemy.

You can also prioritize his Vanish for the extra damage with the tick.

Matchups
Gods Section
Strong Against
AnubisScyllaPoseidonAh PuchSkadi
Notes

Immobile Mages/Hunters are pretty weak against him. He's able to basically 2 shot and since they don't have an escape they'll fall faster than a hobo on a ham sandwich.

Weak Against
HerculesFreyaChang'eAphrodite
Notes

Aphro basically can immune his ult, Herc and displacement Gods can move him and take him out of the fight.