1 month ago
1
Patch 7.7
Player Avatar

Privilege_PS - NA-West

I usually play Jungle in every game and I was bored and wanted to try something new, so I decided to use Sylvanus I played 3 games with this build and it went pretty good, and the most important thing is that it was fun tu use.

I could rotate faster than the other jungler and I could heal my teammates in the ganks, so i could give a real support to the team besides kill.

My firts game went 6/6/6 (I played solo in this one)

Second game went 0/1/2 (They surrended min 10)

Third game went 10/4/12

Conquest Build
Build Section
Notes
This is a hybrid build you are going to do some damage with your abilities and finish with the basic attack. Probably in the late you will have struggles killing tanks, but you can give support to your teammate with the grabs a debuffs, also you can make some real damage at the same time to everyone in the other team meanwhile you heal yourself and your teammates.

You can secure the gank using blink-ult-1-3-2 that's a secure kill almost 100% of the times.

You can change Telkhines Ring for Demonic Grip if you want to deal more damage with the abilities.

Second Relic depends of you and your game, I would use Horrific Emblem or Magic Shell to be more agressive and secure the kills, Aegis or Beads to counter enemy ults or cc.

I used Manikin Hidden Blade to make instant damage and apply the debuff, but you can use Manikin Mace to buff your basic attack.

Starter Build
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+10
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 12 Physical Damage over 2s and have their Attack Speed reduced by 3.5%. Jungle Monsters take 4x the amount of damage and restore 15 Health and Mana when they die if they are burned. This effect can stack up to 4 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+20
Magical Power
+6%
Magical Lifesteal

Healing Potion

Healing Potion

This consumable heals 250 Health over 25 seconds.

Multi Potion

Multi Potion

This consumable heals 125 Health and 75 Mana over 25 seconds.

Blink Rune Upgrade

Blink Rune Upgrade

Using this item will allow you to teleport up to 45 units away instantly. After using this item you gain a 10% Damage Mitigation Buff for 2s. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 120s.

Late Build
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+10
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 12 Physical Damage over 2s and have their Attack Speed reduced by 3.5%. Jungle Monsters take 4x the amount of damage and restore 15 Health and Mana when they die if they are burned. This effect can stack up to 4 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 30% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Telkhines Ring

Telkhines Ring

+100
Magical Power
+25%
Attack Speed

PASSIVE - Your Basic Attacks deal bonus damage of 10 + 15% of your Magical Power. This effect does not hit structures.

Doom Orb

Doom Orb

+145
Magical Power
+200
Mana
+25
Mp 5
+4%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blink Rune

Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s.

Finished Build
Manikin Hidden Blade

Manikin Hidden Blade

+90
Magical Power
+60
Physical Power
+30
Physical Protection
+5%
Damage Reduction

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 20% for 5s.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 30% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.

Lotus Crown

Lotus Crown

+30
Magical Power
+60
Physical Protection
+20
Mp 5

PASSIVE - Any god affected by your ability heals gains 20 increased Physical and Magical Protection for 5 seconds.

Telkhines Ring

Telkhines Ring

+100
Magical Power
+25%
Attack Speed

PASSIVE - Your Basic Attacks deal bonus damage of 10 + 15% of your Magical Power. This effect does not hit structures.

Doom Orb

Doom Orb

+145
Magical Power
+200
Mana
+25
Mp 5
+4%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blink Rune Upgrade

Blink Rune Upgrade

Using this item will allow you to teleport up to 45 units away instantly. After using this item you gain a 10% Damage Mitigation Buff for 2s. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 120s.

Elixir of Speed

Elixir of Speed

This consumable increases your Movement Speed by 18% permanently. This effect disables Movement Speed from Boots or Shoes.

Defensive Builds
Notes

At last i added some items that you can add to get some defense without losing the Agressive playstyle. (If you need the defense I recommend you to replace Telkhines Ring)

Against Magical
Void Stone

Void Stone

+150
Health
+40
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+60
Magical Protection
+20
Mp 5
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

AURA - Allied gods within 70 units have their Attack Speed increased by 25%.

Against Physical
Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Against Both
Stone of Binding

Stone of Binding

+30
Magical Power
+30
Magical Protection
+30
Physical Protection
+10
Mp 5

PASSIVE - Successfully hitting an enemy god with Crowd Control will place a debuff on the enemy, reducing their Magical and Physical Protections by 10 for 5s.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to your Protections for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 50% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Leveling Order
Skills Section
Primary Order
Verdant Growth
Verdant Growth
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Wisps
Wisps
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Nature's Grasp
Nature's Grasp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Wrath of Terra
Wrath of Terra
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20