Free Agent - Unknown
Thor abilities:
First ability: use quick cast. (If you are comfortable with aiming ruler, you can use instant cast. Otherwise use quick cast just in case that if you forgot the range of your wall, you can press 1 to check it out.)
Second ability: use instant cast. (get use to it and your Thor will be on an another level)
Third ability: use quick cast
Ult: use it more often or even on cooldown.
Combo 1: 2-1-AA-3 (use this combo if you are far from your target)
Combo 2: AA-3-2-1-AA (use this combo if you are close to your target)
Combo 3: 1-AA-3-2-AA (Need some practice to hit the double tap without wall stun)
Combo 4: 4-AA-1-AA-2-AA-3 (Only use this combo if you hit the enemy with the centre of your ult, and the enemy have no escape abilities)
Combo 5: 4-1-2-AA-3 (use this combo if u hit the enemy with the edge of your ult)
Combo 6: 4-AA-3-2-1-AA (use this combo if the enemy has an escape ability. Use your 2-1 after the enemy using their escape abilities.)
Thor build is pretty standard.
Y10 Evolved Transcendence
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
Hydra's Lament
PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.
Jotunn's Wrath
Titan's Bane
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
Arondight
PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.
Y10 Bloodforge
PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.
Heartseeker
PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.
Void Shield
AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.
OLD Ancile
PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.
Runic Shield
AURA - Enemy gods within 55 units have their Magical Power reduced by 50.
OLD Shifter's Shield
PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.
Traveler's Cloak
Magi's Cloak
PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.
Leveling order in conquest depend on different matchup and situations.
For other modes: 1-3-2-4 or 1-3-4-2