2 years ago
1
Patch 9.9
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Free Agent - NA

Speaking of flower power let's start with some quick tips,

1. "At the start of the match you'll have enough time to plant flowers in solo lane, mid lane, and still have enough time to get to green camp. The flowers will provide a fallback point to help regen mana in the early game and ensure more sustain for your team. plus they smell nice!"

2. "Wisps are great they heal friends and hurt foes but they also add protections to you and your allies. If you build lotus crown, heartward amulet, and sovereignty that's an extra 65-magic and 55-physical protections plus healing in team fights!"

3. "Nature's Grasp is useful for many things like yanking people out of their towers, into your towers, or getting extra stun time on an enemy but did you know that it works through walls and player structures? Next time Ymir is running and pops a wall give him a pat on the back!"

Main Build
Build Section
Notes

After you clear green camp use hands of the gods on purple for a quick entry into lane ensuring at best you get first wave, or at worst you get there the same time as the enemy.

shield of regrowth and pythagorems piece are typically my last two items but use your best judgement based off of the enemy team, If they have strong healers use divine ruin to cut their healing in half in team fights, your team getting creamed in team fights? evolve breastplate into breastplate of valor and pick up heartward amulet and sovereignty, you being picked out in team fights? evolve breastplate into breastplate of determination grab spectral armor and oni hunters garb.

I've left the second relic up to you as well because no one right answer exists use your fav.

build order
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hand of the Gods

Hand of the Gods

This consumable deals 20000 True damage to Jungle Monsters around you. This only affects Monsters on your side of the Jungle.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Untitled Skills Section
Skills Section
After level 6 upgrade whatever you like!
Verdant Growth
Verdant Growth
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Wisps
Wisps
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Nature's Grasp
Nature's Grasp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Wrath of Terra
Wrath of Terra
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20