My take on the current meta taking into account recent changes to items such as Hecate and AA items slightly pushing down the magical ADC and AA jungle gods (Who are still plenty strong don't worry).
Top of the meta gods which you will not be able to trade into and can dominate most/all match-ups
High meta gods which are role-dominant and often are hard to trade into,
Very strong sub-meta picks which, whilst are not the best pick for their roles, will still perform very well.
Strong gods who are not exactly meta defining but will still be able to provide great performance in their respective roles.
Slightly overbalanced gods who are strong in terms of the overall roster, but are not so strong that they are considered to require changes.
Balanced gods who will not hard carry games but will still be useful additions to a team comp.
Slightly or plainly under balanced gods who either do not exactly fill the suit of their role or under perform in contrast to other picks for their role.
Poorly balanced gods who trade poorly into almost any picks.
Seriously flawed gods who's kits need to be buffed or reworked to allow them to return to relevance in the meta.
Gods who will lose almost every trade to any god regardless of role, currently no gods are this poor.