The following gods in this list will be determined on 3 things: Ban/Pick%, what they can offer in teamfights, and relative difficulty to play against. High Gold/Low Platinum btw so don't hate me, this is my opinion but I'm welcome to take criticism.
Your top tier Junglers here. These Gods are prioritized because of insanelyhigh burst, good gank potential and easy engage/disengage with great CC. Almost always picked and/or banned, and should be feared especially if snowballed.
Not exactly top tier, but definitely not average. These gods have high burst and great teamfight, punish bad positioning with intense fashion, and become online for the team easily. One flaw does hold these Gods back however.
Gods that take a little to get online, however explode in high regards in the late game with extreme damage and objective control. Basically, your hypercarries or sleeper picks. The only reason these gods are here and not "S Tier" is simply becuase that they can hold the qualities of being S Tier, but will take longer.
Better than average Junglers with good clear, damage, speed and ganking potential. However, most if not all Gods here are single target Gods, who blow someone up and leave, and if that fails, the enemy team is sure to kill you. Be mindful that you can easily carry with these gods, but ultimately be rendered useless if you don't.
Your Average Joes. Decent overall, but everyone else above does the job so much better.
Probably best not to play, but they can do it.
Not recommended.. I mean.. better than Loki? Just offers literally nothing to the team. All you have is either damage, or damage. No CC(or at least reliable CC), and easy to burst down.