3 months ago
Patch 7.1

Player Avatar

Rompastomp - NA

For the tier list it is assumed that the gods are being played at close to their highest potential, but the objective capabilities of the gods are still taken into account.


Persephone Persephone

After her buff in 7.3, Perseph is absolutely insane in the hands of a skilled player. The meta is about who can control the space and Persephone has incredible zoning capabilities as well as great poke (and burst potential) as well as the team fight ult and her decent escape.


Hera Hera
Vamana Vamana
Ullr Ullr

Vamana's buff in 7.3 makes him an even stronger backline diver when before he was already quite viable (just no one plays him because he's an obscure Hindu God at the bottom of the list). Vamana's clear is also pretty good in the early-mid game. Ullr is starting to see play in duo, is viable in mid and bearable in jungle. He stays dominant even as the crit meta is creeping back in, Heartseeker is still a really strong item and keeps him and many other ability-based hunters effective in the late game. Ullr also has the advantage of his Ult passive which makes it less detrimental to forgo building attack speed. Hera's polymorph, ult, and clear are really strong still, the move speed and shield on her 3 is strong enough to overcome the struggles that low-mobility mages face.


Ne Zha Ne Zha
Thanatos Thanatos
Hun Batz Hun Batz
Merlin Merlin
Isis Isis
Pele Pele
Kukulkan Kukulkan

I think Ne Zha is going to be really strong with the return of the crit meta, Malice is highly viable and great on him, he also has high jungle mobility which is what the farming meta values. This is also why Thana and Pele are so high on the list (thana's 2 and low mana expenditure, and pele's 3 which also has a low mana cost). Hun Batz maintains his strength, he always has the highly valuable team fight ult and the nerfs to Hydra's didn't render him obsolete. Merlin still has that really strong early clear and with the buff to shoes of the magi in 7.3 is insane early game. Isis didn't see any nerfs going into S7 when she was a top mid-laner by the end of S6, the silence is a valuable cc and her ult is great for objective secure and team fights. Kuku is still busted, the 40 second CD on his ult is enough to make anyone cry. His clear and slow are still fantastic and his 2 is always active once you get full CD.


Kumbhakarna Kumbhakarna
Osiris Osiris
Izanami Izanami
He Bo He Bo
Camazotz Camazotz
Cu Chulainn Cu Chulainn
Jormungandr Jormungandr
Freya Freya
Jing Wei Jing Wei
Susano Susano
The Morrigan The Morrigan

Just some quick notes on these

- He Bo is viable because of the buff to Shoes of the Magi and is even playable in mid (though I'd recommend jungle).

- Cama has his ridiculous sustain still.

- Iza has the big silence, great early clear, and melts objectives with ease, her invis is also a great escape.

- Cu Chu has a good counter to warrior's blessing with his 1 and the rage mechanic is really useful, the buff on rage gained from his ult in 7.1 was really good for his 1v1s

- Kumbha is still really strong even after the nerfs to his ult. His cc, damage, and passive that wastes an extra couple seconds are great. His dominance in the mid 3v3 is a huge benefit to teams running him.

- Osiris is great for boxing and antiheal. The damage mitigations on his passive and 3 are great. I'm not a fan of his clear, but if you know what you're doing in solo, he's a beautiful pick.

- Jorm is a lane dominant solo laner. Really good as an aggressive pick.

- Freya has great boxing and early kill potential, she's also surprisingly safe when played correctly. I don't know if she's a better mid or duo pick.

- Jing has that mobility and obj secure

- Susano's ult and ability to pick out the backline and get out is good

- I think Morr has the potential to be a lane dominant god in the right hands, her passive is incredible early game and she has strong clear with her 2. She also has good potential to play from behind because her ult allows her to gain the upper hand that the enemy team has for 10 sec. You need your jungler to play around her though.


Janus Janus
King Arthur King Arthur
Odin Odin
Bastet Bastet
Agni Agni
Hel Hel
Sobek Sobek
Thor Thor
Poseidon Poseidon
Mercury Mercury
Zhong Kui Zhong Kui
Sun Wukong Sun Wukong
Discordia Discordia
Ah Muzen Cab Ah Muzen Cab
Geb Geb
Nemesis Nemesis
Scylla Scylla
Nox Nox
Awilix Awilix
Hou Yi Hou Yi
Bellona Bellona
Ratatoskr Ratatoskr
Xing Tian Xing Tian
Chiron Chiron
Skadi Skadi
Amaterasu Amaterasu
Raijin Raijin
Fafnir Fafnir
Erlang Shen Erlang Shen
Thoth Thoth
Da Ji Da Ji
Hachiman Hachiman
Cerberus Cerberus
Achilles Achilles
Chernobog Chernobog
Baron Samedi Baron Samedi
Horus Horus
Set Set
Olorun Olorun
Yemoja Yemoja
Heimdallr Heimdallr
Mulan Mulan
Sol Sol

All decent, Mulan would go to A with any nerfs. Set is a good carry and solo laner (his jungle presence is okay).


Zeus Zeus
Hades Hades
Ra Ra
Arachne Arachne
Cupid Cupid
Anhur Anhur
Ares Ares
Bacchus Bacchus
Fenrir Fenrir
Hercules Hercules
Xbalanque Xbalanque
Vulcan Vulcan
Athena Athena
Tyr Tyr
Chronos Chronos
Rama Rama
Sylvanus Sylvanus
Serqet Serqet
Ao Kuang Ao Kuang
Medusa Medusa
Ah Puch Ah Puch
Ravana Ravana
Khepri Khepri
Terra Terra
Cernunnos Cernunnos
Ganesha Ganesha
Artio Artio

Viable, but can't do as much as a lot of the other gods.


Kali Kali
Aphrodite Aphrodite
Artemis Artemis
Bakasura Bakasura
Guan Yu Guan Yu
Apollo Apollo
Chang'e Chang'e
Nu Wa Nu Wa
Chaac Chaac
Nike Nike
Kuzenbo Kuzenbo

I would recommend only playing these if you're a god at them. They aren't unplayable by any means, just the same as A tier, they can't do as much as other gods.


Anubis Anubis
Neith Neith
Ymir Ymir
Loki Loki
Cabrakan Cabrakan




Unranked Champions
1 Champions
Baba Yaga Baba Yaga