The SIuts - NA
This list is mostly going to cover competitive picks / bans. This is not necessarily a list showing what god is better than the other, just what is prioritized as first pick and banned. Each bracket will have a short summary of what is picked and why. In summary, the meta is a lot of farming and objective play with rotations around the mid game.
ss
It is no doubt this god is the best in the game for a plethora of reasons. Insane pressure, sustain, clear, invade, damage and lots of immunity from the other best picks cc in the game. He forces the other team to build anti heal early and has to make you pick against him to just not get farmed in lane. He is the only god in this tier so I feel as if a description just for him is appropriate. We will ALWAYS see him 100% picked or banned first in every game.
s+
This is the category for the best gods to always consider picking / banning right off the bat. People will wants these gods for their highest pressure and for the lack of weaknesses these gods have.
s
This is your category for the best first picks / bans. A lot of the best flex picks in the game will also be here. You'll see most of these gods grabbed first just for how safe their strengths are. Pretty much the safest gods to pick at the start.
s-
This is tier is mostly the second ban phase picks / bans. These can be gods that do well against the top picks by shutting them down or just being able to support their lack of weaknesses.
a+
This tier is for most of the gods that you won't likely see banned and are some of the best for their various strengths in their role. This is the second pick phase category where you'll see a lot of gods here that counter out or try to deal with what was picked first.
a
This tier is for most of the okay gods to pick. Most of these gods won't be banned out. These gods can be safely last picked or picked if they're looking specifically good against what was picked at the start.
a-
The tier for gods that can be okay if a team is built around them but just have many weaknesses in general.
b
Super situational picks that require teams to be built around them to work effectively. Mostly won't see these gods ever picked.
c
Terrible. Many weaknesses no good strengths.