ss
Still very strong in the hands of players who know how to play him, don't underestimate this god.
s+
These Gods can Solo almost anyone and can also set up the team. Can build multiple ways. Forces anti heal but doesn't rely on healing, also has flex potential on Erlang.
s
New Loki has wildcard x factor, can team fight now and proc item effects. New glad shield means more warriors supports which means a lot more overall more damage which means a lot more chance for executes. Also means more physicals on teams, makes magical jungle more valuable, and He Bo is the best. Rav will always be a top pick until drastic changes are made, can be flexible with his build and still do good damage all game. Hun Batz is solid.
s-
Fenrir buff will bring him back in the meta, he's always been solid but he needs to be picked later in the draft, when his brutalize can't be so easily stopped, like with a Ganesha silence or Ymir freeze. Other gods in these tier are solid, alot of flex picks with the new changes with more warrior supports and global pressure is always good.
a+
Same as the above tier but a little worse, in higher ranks players should be building shell and improving it, really hurting the auto attack style junglers that can't fall back on their abilities or set up to help out. Vamana may go up will keep on eye on his buff, his problem is improved Ankh really hurts him.
a
I just don't like Camazotz, all of his moves are skill shots and he gets shut down by anti heal. Bastet only has damage and has to play perfect, and mercury gets hurt by improved shell but even worse he doesn't build attack speed and spectral armor hurts him as well.