JacksBeanstalk - NA
This is a tierlist based on what i experience in my ranked games.
ss
New/Broken Unplayable
s+
Top Tier Gods/Goddesses. Usually top picks and bans. Best of the current meta. Great in every situation, little to no flaws. little to no counters. Fits into any team comp.
s
Stronger Tier Gods/Goddesses. Viable in almost every situation. Can fit into almost every team comp. Can often feel really hard to counter but still possible with the right comps.
s-
Strong Tier Gods/Goddesses. Viable in most situations. Can fit into most team comps. Has a few counters.
a+
Stronger Balanced Tier Gods/Goddesses. Balanced with slightly more positives than negatives. These Gods/Goddesses are viable with most teams and require less player skill to be viable in general. In the right hands though, these Gods/Goddesses can feel unstoppable.
a
Balanced Tier Gods/Goddesses. Balanced with both positives and negatives. Generally players personal skill can make these Gods/Goddesses look very good or very bad.
a-
Weaker Balanced Tier Gods/Goddesses. Balanced with slightly more negatives than positives. These Gods/Goddesses can be viable with a little help either from a team comp or just player skill.
b
Team Comp Tier Gods/Goddesses. These Gods/Goddesses need a team comp built around them to be viable. without a team comp they generally feel weak or ineffective in any situation. Can be viable in certain situations.
c
Bottom Tier Gods/Goddesses. Out classed in every way offers little to nothing to a team. Hard to fit into any team comps
d
Gods/Goddesses that hurt your team more than help it