PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Steel Mail
+200
Health
+20
Physical Protection
PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.
Cloak of Concentration
+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction
PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.
Hastened Ring
+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed
PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)