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DeathsLastDemand

Unknown - Updated 12 days ago

Most Played Gods
Season 11
Bellona
Warrior
0 KDA
0 / 6 / 0
0 - 1 (0%)
9m
Erlang Shen
Warrior
0.17 KDA
1 / 9 / 1
0 - 1 (0%)
16m
Player Stats
Totals
Matches
Played
2
Won
0
Lost
2
Player Kills
KDA
0.1
Kills
1
Deaths
15
Assists
1
Farming
GPM
695
Gold
17,371
Minion Damage
41,790
Minion Kills
97
Damage
Player
13,149
Team Healing
0
Self Healing
2,941
Inhand
6,455
Mitigated
30,146
Taken
32,334

Keyboard / Mouse Queues

Ranked: Duel
1 Games
1,442 MMR
Bronze IV

Bronze IV

16 / 100
9m
playtime
0%
Win/Loss Ratio
0
kda
 
wins
7,805
gold
867
gpm
0
kills
6
deaths
0
assists
5,258
damage
584
dpm
2,448
in hand
14,493
taken
16,960
mitigated
0
healing
816
self healing
71
Minion Kills
29,885
Minion Damage
1
losses
Ranked: Joust
1 Games
1,454 MMR
Bronze III

Bronze III

0 / 100
16m
playtime
0%
Win/Loss Ratio
0.17
kda
 
wins
9,566
gold
598
gpm
1
kills
9
deaths
1
assists
7,891
damage
493
dpm
4,007
in hand
17,841
taken
13,186
mitigated
0
healing
2,125
self healing
26
Minion Kills
11,905
Minion Damage
1
losses
Recently Played
October 31st - November 30th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 7 months ago
16m
-46 MMR
-70 SR
View Match
Magic Shell

Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

1 / 9 / 1
0.17 KDA
Erlang Shen
Level 12 / 9,566G
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Ranked: Duel - 10 months ago
9m
-58 MMR
-215 SR
View Match
Cloak of Meditation

Cloak of Meditation

Using this item causes you to enter a meditative state where nearby allied gods within 35 units restore 10 + 2.5% of their missing health and 10 + 3% of missing mana each tick. Heals occur once every second for 4s. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

0 / 6 / 0
0 KDA
Bellona
Level 13 / 7,805G
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.