Using this item restores 75 Health + 12 Health per level and 30% Mana to all Allied gods within 35 units. Cooldown - 120s.
1 /
11 /
3
0.23 KDA
Ares
Level 18 / 12,589G
Demonic Grip
+75
Magical Power
+30%
Attack Speed
PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).
Assassin's Blessing
+7 Power
+100 Health
+30% Damage vs. Jungle Monsters
+8% Health and 25 Mana Restored on Killing a Jungle Monster
ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.
Apprentice Staff
+50
Magical Power
+10%
Cooldown Reduction
Sorcerer's Staff
+45
Magical Power
+100
Health
+100
Mana
PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.
Uncommon Staff
+15
Magical Power
+75
Health
Witchblade
+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed
AURA - Enemies within 55 units have their Attack Speed reduced by 25%.