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GavyG97

NA-West - Updated 7 months ago

Most Played Gods
Season 11
Baron Samedi
Mage
0.63 KDA
2 / 4 / 1
0 - 1 (0%)
12m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.63
Kills
2
Deaths
4
Assists
1
Farming
GPM
659
Gold
7,905
Minion Damage
16,308
Minion Kills
25
Damage
Player
4,740
Team Healing
777
Self Healing
598
Inhand
211
Mitigated
3,174
Taken
6,568

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,400 MMR
Bronze III

Bronze III

0 / 100
12m
playtime
0%
Win/Loss Ratio
0.63
kda
 
wins
7,905
gold
659
gpm
2
kills
4
deaths
1
assists
4,740
damage
395
dpm
211
in hand
6,568
taken
3,174
mitigated
777
healing
598
self healing
25
Minion Kills
16,308
Minion Damage
1
losses
Recently Played
August 28th - September 27th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 7 months ago
12m
-100 MMR
-185 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

2 / 4 / 1
0.63 KDA
Baron Samedi
Level 13 / 7,905G
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.