PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.
Light Blade
+5
Physical Power
+10%
Attack Speed
Talaria Boots
+15
Physical Power
+15
Mp 5
+22%
Movement Speed
PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.
Glowing Emerald
+100
Health
+10
Hp 5
Assassin's Blessing
+7 Power
+100 Health
+30% Damage vs. Jungle Monsters
+8% Health and 25 Mana Restored on Killing a Jungle Monster
ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.
Hydra's Star
+20
Physical Power
+5%
Cooldown Reduction
+100
Mana
PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.