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57
mK_TrunksS

Unknown - Updated 18 days ago

Most Played Gods
Season 11
Kukulkan
Mage
0.25 KDA
0 / 4 / 2
0 - 1 (0%)
13m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.25
Kills
0
Deaths
4
Assists
2
Farming
GPM
694
Gold
9,016
Minion Damage
21,431
Minion Kills
46
Damage
Player
3,218
Team Healing
0
Self Healing
0
Inhand
85
Mitigated
2,508
Taken
7,544

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,472 MMR
Bronze III

Bronze III

0 / 100
13m
playtime
0%
Win/Loss Ratio
0.25
kda
 
wins
9,016
gold
694
gpm
0
kills
4
deaths
2
assists
3,218
damage
248
dpm
85
in hand
7,544
taken
2,508
mitigated
0
healing
0
self healing
46
Minion Kills
21,431
Minion Damage
1
losses
Recently Played
August 1st - August 31st

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 18 days ago
13m
-28 MMR
-24 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

0 / 4 / 2
0.25 KDA
Kukulkan
Level 15 / 9,016G
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.