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160
Customs OP

NA - Updated 2 hours ago

Most Played Gods
Season 8
Thanatos
Assassin
3.05 KDA
939 / 395 / 530
65 - 20 (76%)
24h 20m
Hou Yi
Hunter
2.9 KDA
982 / 439 / 579
63 - 43 (59%)
34h 21m
He Bo
Mage
2.3 KDA
866 / 521 / 663
62 - 35 (64%)
29h 17m
Thor
Assassin
3.1 KDA
778 / 345 / 583
53 - 29 (65%)
23h 15m
Ullr
Hunter
2.68 KDA
635 / 329 / 493
53 - 32 (62%)
27h 26m
Player Stats
Totals
Matches
Played
1,746
Won
1,159
Lost
587
Player Kills
KDA
2.89
Kills
13,498
Deaths
7,045
Assists
13,703
Farming
GPM
697
Gold
22,266,229
Minion Damage
87,871,617
Minion Kills
163,823
Damage
Player
37,673,538
Team Healing
639,308
Self Healing
11,899,259
Inhand
9,597,769
Mitigated
25,220,379
Taken
36,702,752

Casual Queues

Normal: Conquest
582 Games
1,717
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

226h 05m
playtime
60.14%
Win/Loss Ratio
2.97
kda
350
wins
7,817,098
gold
576
gpm
4,965
kills
2,282
deaths
3,639
assists
13,324,496
damage
982
dpm
4,275,698
in hand
13,523,529
taken
9,324,637
mitigated
121,888
healing
5,162,202
self healing
85,858
Minion Kills
49,133,885
Minion Damage
232
losses
Normal: Arena
198 Games
1,647
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

47h 59m
playtime
58.59%
Win/Loss Ratio
2.79
kda
116
wins
2,984,852
gold
1,037
gpm
1,583
kills
1,081
deaths
2,859
assists
6,057,841
damage
2,104
dpm
1,113,772
in hand
5,318,520
taken
4,288,664
mitigated
86,263
healing
1,143,122
self healing
10,537
Minion Kills
4,812,462
Minion Damage
82
losses
Normal: Assault
47 Games
1,742
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

12h 56m
playtime
70.21%
Win/Loss Ratio
2.96
kda
33
wins
597,256
gold
770
gpm
347
kills
235
deaths
699
assists
1,099,490
damage
1,417
dpm
147,775
in hand
1,170,372
taken
1,014,689
mitigated
122,214
healing
433,902
self healing
1,690
Minion Kills
889,916
Minion Damage
14
losses
Normal: Joust
815 Games
1,767
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

215h 07m
playtime
74.11%
Win/Loss Ratio
2.95
kda
604
wins
9,415,207
gold
729
gpm
5,868
kills
2,930
deaths
5,552
assists
14,789,074
damage
1,146
dpm
3,606,394
in hand
14,305,278
taken
8,745,521
mitigated
262,650
healing
4,533,319
self healing
57,206
Minion Kills
29,170,858
Minion Damage
211
losses
Normal: Siege
28 Games
1,779
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

8h 46m
playtime
57.14%
Win/Loss Ratio
2.6
kda
16
wins
412,201
gold
784
gpm
212
kills
126
deaths
230
assists
640,709
damage
1,218
dpm
103,652
in hand
684,464
taken
657,198
mitigated
15,886
healing
198,865
self healing
2,179
Minion Kills
1,139,419
Minion Damage
12
losses
Normal: Clash
76 Games
1,613
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

21h 39m
playtime
52.63%
Win/Loss Ratio
2.26
kda
40
wins
1,039,615
gold
800
gpm
523
kills
391
deaths
724
assists
1,761,928
damage
1,356
dpm
350,478
in hand
1,700,589
taken
1,189,670
mitigated
30,407
healing
427,849
self healing
6,353
Minion Kills
2,725,077
Minion Damage
36
losses
Recently Played
December 21st - January 20th

All Queues

Normal: Arena

Normal: Assault

Normal: Clash

Normal: Conquest

Normal: Joust

Normal: Siege

Recent Matches

Normal: Clash - 2 hours ago
18m
+12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+8 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 180s.

3 / 5 / 6
1.2 KDA
Morgan Le Fay
Level 19 / 12,273G
Conduit Gem

Conduit Gem

+30
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Normal: Conquest - 2 hours ago
14m
+8
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+9 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 180s.

6 / 3 / 2
2.33 KDA
Morgan Le Fay
Level 15 / 8,841G
Conduit Gem

Conduit Gem

+30
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+12%
Magical Lifesteal

Normal: Conquest - 3 hours ago
26m
-10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-14 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Blink Rune

Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s.

5 / 7 / 6
1.14 KDA
Ne Zha
Level 20 / 12,890G
Eye of the Jungle

Eye of the Jungle

+10
Physical Power
+25
Magical Power
+10
Hp 5
+10%
Attack Speed

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+40
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 40% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+75
Physical Power
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 8s. While moving towards revealed enemies gain 30% Movement Speed. When first striking a revealed target they take an additional 20 + 40% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+50
Physical Power
+25
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 30%.

Heavy Mace

Heavy Mace

+25
Physical Power
+5
Physical Penetration

Normal: Conquest - 3 hours ago
13m
+8
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+13 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 180s.

4 / 1 / 5
6.5 KDA
Rama
Level 13 / 7,957G
Death's Toll

Death's Toll

+20
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+40
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Asi

Asi

+25
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Normal: Assault - 4 hours ago
20m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+44 SR
View Match
Meditation Cloak

Meditation Cloak

Using this item causes you to Enter a meditative state where nearby allies gods within 35 units restore 8 + 5% of their missing health and mana each tick. Heals occur once every second for 4s. Cooldown - 140s.

Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

9 / 6 / 17
2.92 KDA
Discordia
Level 20 / 15,438G
Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Divine Ruin

Divine Ruin

+110
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.