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84
Kidney5269

NA-West - Updated 1 month ago

Most Played Gods
Season 11
Surtr
Warrior
1 KDA
1 / 1 / 0
0 - 1 (0%)
5m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
1
Kills
1
Deaths
1
Assists
0
Farming
GPM
745
Gold
3,725
Minion Damage
18,280
Minion Kills
37
Damage
Player
2,934
Team Healing
0
Self Healing
1,736
Inhand
1,491
Mitigated
2,327
Taken
4,585

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,500 MMR
Bronze III

Bronze III

0 / 100
5m
playtime
0%
Win/Loss Ratio
1
kda
 
wins
3,725
gold
745
gpm
1
kills
1
deaths
0
assists
2,934
damage
587
dpm
1,491
in hand
4,585
taken
2,327
mitigated
0
healing
1,736
self healing
37
Minion Kills
18,280
Minion Damage
1
losses
Recently Played
November 15th - December 15th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 7 months ago
5m
0 MMR
-50 SR
View Match
Teleport Fragment

Teleport Fragment

Using this item allows you to teleport to any allied structure while Rooted in place. This effect is not interrupted by damage but is interrupted by hard Crowd Control. Cooldown - 220s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Golden Shard

Golden Shard

PASSIVE - All Basic Attacks will also hit enemies within a 10 unit radius of the target for 15% of the damage to Gods and 15% of the damage to Minions and Jungle Camps. Shard Relics can be upgraded to a new Relic once you reach Level 12.

1 / 1 / 0
1 KDA
Surtr
Level 7 / 3,725G
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.